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<blockquote data-quote="Oofta" data-source="post: 8856138" data-attributes="member: 6801845"><p>Then explain how it could hurt the game. The only 2 options I see are</p><p>1) The player could buy some upgrade that affects the game directly. An extra set of spell slots, a magic item ... I'm not sure what.</p><p>2) The player could buy some cool cosmetic stuff for their PC.</p><p></p><p>For #1, does anyone really believe that? But let's say they buy Super Elf (because why not have yet another version of elf). How would WOTC stop DMs from simply saying "no"? Report me because I'm being a big meanie DM? I don't see that happening, but even if it did so what? DMs have all sorts of restrictions on games now, I don't see this as any different. If someone <em>really</em> wants to play their SE, sorry bud. Find another DM. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /> </p><p></p><p>For #2, why would anyone care? Some people come to the table with fancy dice and a professionally painted mini. It's bling that doesn't affect the game in any appreciable way. If someone has an avatar that is clearly against the theme of the game, that's still something that can happen right now. The DM talks with the player and it gets fixed or the player finds a different game. If I'm pitching a Ravenloft campaign and you bring Sunshine Bunny attitude to the game, I'd probably wonder why you were in that particular game. It's no different than what we have today.</p><p></p><p>If someone buys something they can't use, that's too bad. Hopefully next game it will make sense.</p><p></p><p>The person making the final decision on what's allowed in an MMO is the company that owns the MMO. In D&D the person that makes the final decision is the DM. There's no comparison.</p><p></p><p>Explain to me like I'm a 4th grader if I'm missing something other than "MMOs suck when they do it". Something concrete that is not just handled by the DM and the group at a table by table basis.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8856138, member: 6801845"] Then explain how it could hurt the game. The only 2 options I see are 1) The player could buy some upgrade that affects the game directly. An extra set of spell slots, a magic item ... I'm not sure what. 2) The player could buy some cool cosmetic stuff for their PC. For #1, does anyone really believe that? But let's say they buy Super Elf (because why not have yet another version of elf). How would WOTC stop DMs from simply saying "no"? Report me because I'm being a big meanie DM? I don't see that happening, but even if it did so what? DMs have all sorts of restrictions on games now, I don't see this as any different. If someone [I]really[/I] wants to play their SE, sorry bud. Find another DM. 🤷♂️ For #2, why would anyone care? Some people come to the table with fancy dice and a professionally painted mini. It's bling that doesn't affect the game in any appreciable way. If someone has an avatar that is clearly against the theme of the game, that's still something that can happen right now. The DM talks with the player and it gets fixed or the player finds a different game. If I'm pitching a Ravenloft campaign and you bring Sunshine Bunny attitude to the game, I'd probably wonder why you were in that particular game. It's no different than what we have today. If someone buys something they can't use, that's too bad. Hopefully next game it will make sense. The person making the final decision on what's allowed in an MMO is the company that owns the MMO. In D&D the person that makes the final decision is the DM. There's no comparison. Explain to me like I'm a 4th grader if I'm missing something other than "MMOs suck when they do it". Something concrete that is not just handled by the DM and the group at a table by table basis. [/QUOTE]
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