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Hasbro Bets Big on D&D
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<blockquote data-quote="Hussar" data-source="post: 8857682" data-attributes="member: 22779"><p>Uhh, no?</p><p></p><p>Post release in no way actually automatically means microtransactions.</p><p></p><p>And, again, what do micro transactions actually mean in terms of an RPG? I get the idea for a video game. Buy skins, etc. Fair enough. But, in terms of an RPG, which, I'd point out has had "micro transactions" as in the sense of cheap, small things you can add to the game, for nearly fifty years, what do "micro transactions" actually mean?</p><p></p><p>In a VTT, you're going to see things like terrain, models, etc for sale. Which is EXACTLY what you have right now with every single VTT on the market. Do people not actually look at VTT's first to see how they work? If you go on Fantasy Grounds, or Roll20, or DDB (not a VTT, but VTT adjacent), there are literally hundreds, if not thousands of things you can buy for D&D all priced at about 5 bucks or less. You want tokens? There's a hundred different token packs. You want short modules? There's a thousand of those. You want new classes, races, magic items, you name it? Poof, already available. You want dice skins? Yup, you can buy those.</p><p></p><p>The only difference I'm really seeing here is that WotC is going to start selling that sort of stuff on their own VTT. It's no different than what the VTT market looks like and has looked like for twenty years.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8857682, member: 22779"] Uhh, no? Post release in no way actually automatically means microtransactions. And, again, what do micro transactions actually mean in terms of an RPG? I get the idea for a video game. Buy skins, etc. Fair enough. But, in terms of an RPG, which, I'd point out has had "micro transactions" as in the sense of cheap, small things you can add to the game, for nearly fifty years, what do "micro transactions" actually mean? In a VTT, you're going to see things like terrain, models, etc for sale. Which is EXACTLY what you have right now with every single VTT on the market. Do people not actually look at VTT's first to see how they work? If you go on Fantasy Grounds, or Roll20, or DDB (not a VTT, but VTT adjacent), there are literally hundreds, if not thousands of things you can buy for D&D all priced at about 5 bucks or less. You want tokens? There's a hundred different token packs. You want short modules? There's a thousand of those. You want new classes, races, magic items, you name it? Poof, already available. You want dice skins? Yup, you can buy those. The only difference I'm really seeing here is that WotC is going to start selling that sort of stuff on their own VTT. It's no different than what the VTT market looks like and has looked like for twenty years. [/QUOTE]
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