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Hasbro CEO Chris Cox, "I would say that the underlying thesis of our D&D business is all about digital,”
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<blockquote data-quote="Ruin Explorer" data-source="post: 9095024" data-attributes="member: 18"><p>Here's the problem though.</p><p></p><p>WotC doesn't have that kind of money.</p><p></p><p>It's not at that level of profitable. Trying to buy them right now, you'd be looking at paying probably very high hundreds of millions, if not billions. And you no doubt have competition. I don't think for one second that Microsoft and Sony aren't sniffing around, which raises the asking price. Hasbro does have that kind of money, but whether it would deploy it to buy a games studio when they've had such a bad history with digital is questionable.</p><p></p><p>And ultimately, it's a private company, so you could just get told no at any price. Or you could buy it and then the talent could flee (indeed, if they any kind of profit-sharing or internal share schemes, that's not even unlikely, because a whole bunch of them will suddenly be a lot more secure financially - you can work around that by kinda locking people in for a year or three but that's very expensive too).</p><p></p><p>On top of all of that, I'm not sure Larian's brand really sits well within that of Hasbro, because BG3 is very much not a tame, PG-13 type of game, but that is part of why it's succeeding so hard - virtually every super-successful CRPG has been rather bloody and raunchy (shades of Game of Thrones).</p><p></p><p>Wanting to move into digital in this way is just genuinely a difficult move to make. And I don't think they've made the right choices so far, re: digital (which has sadly been true for the last 23 years).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9095024, member: 18"] Here's the problem though. WotC doesn't have that kind of money. It's not at that level of profitable. Trying to buy them right now, you'd be looking at paying probably very high hundreds of millions, if not billions. And you no doubt have competition. I don't think for one second that Microsoft and Sony aren't sniffing around, which raises the asking price. Hasbro does have that kind of money, but whether it would deploy it to buy a games studio when they've had such a bad history with digital is questionable. And ultimately, it's a private company, so you could just get told no at any price. Or you could buy it and then the talent could flee (indeed, if they any kind of profit-sharing or internal share schemes, that's not even unlikely, because a whole bunch of them will suddenly be a lot more secure financially - you can work around that by kinda locking people in for a year or three but that's very expensive too). On top of all of that, I'm not sure Larian's brand really sits well within that of Hasbro, because BG3 is very much not a tame, PG-13 type of game, but that is part of why it's succeeding so hard - virtually every super-successful CRPG has been rather bloody and raunchy (shades of Game of Thrones). Wanting to move into digital in this way is just genuinely a difficult move to make. And I don't think they've made the right choices so far, re: digital (which has sadly been true for the last 23 years). [/QUOTE]
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Hasbro CEO Chris Cox, "I would say that the underlying thesis of our D&D business is all about digital,”
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