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Hasbro CEO Chris Cox, "I would say that the underlying thesis of our D&D business is all about digital,”
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<blockquote data-quote="M_Natas" data-source="post: 9095186" data-attributes="member: 7025918"><p>Which is not a good adventure for beginners who got interested trough BG3. First of all you need at least the PHB and the MM to play Avernus, second the big adventure books are a pain to run. For new players you need something as accessible as Stormwreck Isle. That is like the only product that can be reasonably be run by a Newbie DM without any prior experience in TTRPGs.</p><p></p><p>It is the same stupidity with the D&D Movie with no Tie-In Starter Adventure.</p><p></p><p>Like - that the Movie or the game will come out is not a secret. It is known yrars before. To have no Tie-In Adventure us just idiotic. That's how you onboard new players. You need to make that as easy as possible. "HERE IS THE BEGINNER FRIENDLY BALDURS GATE 3 ADVENTURE INCLUDING ALL RULES YOU NEED TO PLAY THE GAME! BUY NOW. GET 2O% OF IF YOU PURCHASED BG3".</p><p></p><p>That's like Marketing 101.</p></blockquote><p></p>
[QUOTE="M_Natas, post: 9095186, member: 7025918"] Which is not a good adventure for beginners who got interested trough BG3. First of all you need at least the PHB and the MM to play Avernus, second the big adventure books are a pain to run. For new players you need something as accessible as Stormwreck Isle. That is like the only product that can be reasonably be run by a Newbie DM without any prior experience in TTRPGs. It is the same stupidity with the D&D Movie with no Tie-In Starter Adventure. Like - that the Movie or the game will come out is not a secret. It is known yrars before. To have no Tie-In Adventure us just idiotic. That's how you onboard new players. You need to make that as easy as possible. "HERE IS THE BEGINNER FRIENDLY BALDURS GATE 3 ADVENTURE INCLUDING ALL RULES YOU NEED TO PLAY THE GAME! BUY NOW. GET 2O% OF IF YOU PURCHASED BG3". That's like Marketing 101. [/QUOTE]
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Community
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*Dungeons & Dragons
Hasbro CEO Chris Cox, "I would say that the underlying thesis of our D&D business is all about digital,”
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