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Hasbro CEO Chris Cox, "I would say that the underlying thesis of our D&D business is all about digital,”
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<blockquote data-quote="Ruin Explorer" data-source="post: 9095285" data-attributes="member: 18"><p>Extremely well-put and it's kind of the wildest thing about WotC's attitude to D&D for me.</p><p></p><p>They have profound issues understanding what works about D&D, and what to do with it, and yeah, it's not for straightforward cash-grab issues. It's particularly weird because it doesn't seem that complicated or difficult a thing to understand, and before anyone loudly shouts about how "Fans always think they know better!", well, maybe remember the last few years? Especially the OGL debacle? At this point, as little as fans may know, they still seem to know more than WotC does!</p><p></p><p>Which actually might be why their bizarre obsession with the surveys and the 70% threshold continues. It's also why 5E is relatively conservative - because they don't understand what they're doing right, their main goal is simply to not do wrong things.</p><p></p><p>This applies to the cultural issue stuff too - I'm an aging (45) straight(ish) white male from a middle class background, and I'm not even from the US - and if you'd even used ME as a "sensitivity reader" as it were on the various cultural screw-ups they've made, I'd have detected all of them. With the Hadozee I'd have been screaming "RED FLAG RED FLAG" into Zoom or whatever we were communicating on the moment someone said "Let's bring back the monkey people!". But everyone at WotC seems to be completely blasé about it and continually Pikachu-faced by the blowback!</p><p></p><p>But somehow in this mix, someone at WotC apparently has the pull to hire an alleged 250+ people to work on the 3D VTT, and as of the March preview, they certainly seem to be doing something.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9095285, member: 18"] Extremely well-put and it's kind of the wildest thing about WotC's attitude to D&D for me. They have profound issues understanding what works about D&D, and what to do with it, and yeah, it's not for straightforward cash-grab issues. It's particularly weird because it doesn't seem that complicated or difficult a thing to understand, and before anyone loudly shouts about how "Fans always think they know better!", well, maybe remember the last few years? Especially the OGL debacle? At this point, as little as fans may know, they still seem to know more than WotC does! Which actually might be why their bizarre obsession with the surveys and the 70% threshold continues. It's also why 5E is relatively conservative - because they don't understand what they're doing right, their main goal is simply to not do wrong things. This applies to the cultural issue stuff too - I'm an aging (45) straight(ish) white male from a middle class background, and I'm not even from the US - and if you'd even used ME as a "sensitivity reader" as it were on the various cultural screw-ups they've made, I'd have detected all of them. With the Hadozee I'd have been screaming "RED FLAG RED FLAG" into Zoom or whatever we were communicating on the moment someone said "Let's bring back the monkey people!". But everyone at WotC seems to be completely blasé about it and continually Pikachu-faced by the blowback! But somehow in this mix, someone at WotC apparently has the pull to hire an alleged 250+ people to work on the 3D VTT, and as of the March preview, they certainly seem to be doing something. [/QUOTE]
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Hasbro CEO Chris Cox, "I would say that the underlying thesis of our D&D business is all about digital,”
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