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<blockquote data-quote="Art Waring" data-source="post: 8831304" data-attributes="member: 7037141"><p>The story on this is that the ebay seller is a decent fellow. <u>Speculators</u> were pushing up the price for the mox, and the winning bid was from an account with 0% feedback. The seller, after talking to the community, decided to cancel the sale and wait until the set has been out long enough for prices to become more realistic.</p><p></p><p>Nobody knows what these cards are actually worth yet, <em>being unplayable proxies</em>, and from many expert perspectives these cards will likely crash the secondary market (whats the point of paying for a vintage mox if they are now reprinting proxy versions as much as they want to).</p><p></p><p>The issue is wotc manipulating the secondary market for profit. If the price of vintage cards crashes (many older RL cards are already dropping down to half their value because collectors are liquidating their collections), then their new cards aren't worth anything at all either (because they are projecting the sets "value" based on the real vintage cards).</p><p></p><p>.......</p><p></p><p>Putting that aside, what if you wanted to do a draft tournament to experience what it was like to draft alpha packs? Well, for that experience you will be paying $10,000 US to get enough packs to draft with, before tax (that's over 100,000 Brazilian currency).</p><p></p><p>Add to this rising costs of living and inflation, and cards have never been so expensive. What is the players response? They simply aren't buying anything. Look at every recent collectors box, all of them are down to half the retail price from release (<em>meaning retailers and LGS' lost a lot of money</em>).</p><p></p><p>News reports state the FLGS' have been unable to sell 7 out of 8 mtg products, and are overloaded with backstock that they cannot sell or return. The people who are suffering the worst are the game stores. Wotc doesn't really care about LGS' anymore, with direct to amazon distribution and secret lairs, game stores can't survive on mtg, and are being forced to adapt by changing their business model away from mtg.</p></blockquote><p></p>
[QUOTE="Art Waring, post: 8831304, member: 7037141"] The story on this is that the ebay seller is a decent fellow. [U]Speculators[/U] were pushing up the price for the mox, and the winning bid was from an account with 0% feedback. The seller, after talking to the community, decided to cancel the sale and wait until the set has been out long enough for prices to become more realistic. Nobody knows what these cards are actually worth yet, [I]being unplayable proxies[/I], and from many expert perspectives these cards will likely crash the secondary market (whats the point of paying for a vintage mox if they are now reprinting proxy versions as much as they want to). The issue is wotc manipulating the secondary market for profit. If the price of vintage cards crashes (many older RL cards are already dropping down to half their value because collectors are liquidating their collections), then their new cards aren't worth anything at all either (because they are projecting the sets "value" based on the real vintage cards). ....... Putting that aside, what if you wanted to do a draft tournament to experience what it was like to draft alpha packs? Well, for that experience you will be paying $10,000 US to get enough packs to draft with, before tax (that's over 100,000 Brazilian currency). Add to this rising costs of living and inflation, and cards have never been so expensive. What is the players response? They simply aren't buying anything. Look at every recent collectors box, all of them are down to half the retail price from release ([I]meaning retailers and LGS' lost a lot of money[/I]). News reports state the FLGS' have been unable to sell 7 out of 8 mtg products, and are overloaded with backstock that they cannot sell or return. The people who are suffering the worst are the game stores. Wotc doesn't really care about LGS' anymore, with direct to amazon distribution and secret lairs, game stores can't survive on mtg, and are being forced to adapt by changing their business model away from mtg. [/QUOTE]
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