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Hasbro Q and A with Chris Cocks has some details about the movie production and DnDBeyond .
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<blockquote data-quote="Dausuul" data-source="post: 8644788" data-attributes="member: 58197"><p>Huh, they actually did a fairly decent job with the conversion for once. Whoever made that knew their D&D. The regular properties are monsters, ascending the power curve from Kobold and Goblin (Mediterranean/Baltic) to Demogorgon and the Tarrasque (Park Place/Boardwalk). The railroads are adventures (Tomb of Horrors, Tomb of Annihilation, Castle Ravenloft, Undermountain), the utilities are the Feywild and the Shadowfell, Community Chest is "Treasure" and Chance is "Encounters." And the "luxury tax" space is "Rust Monsters!"</p><p></p><p>Oddly, however, the four corner squares (Go, Jail, Free Parking, and Go to Jail) are identical to traditional Monopoly. Even the art is exactly the same; the only things they changed were the background and the font. I wonder if there's some sort of legal reason they have to keep those as-is. Trademark-related? Some arcane copyright agreement going back to when Hasbro bought Parker Brothers*, or even further to when Parker Brothers bought Monopoly? Or maybe just Hasbro's internal branding rules.</p><p></p><p><span style="font-size: 12px"> *Well, actually Hasbro bought Tonka, after Tonka bought Kenner Parker Toys from General Mills, after Kenner Toys merged with Parker Brothers, after General Mills bought both Parker and Kenner, after Parker Brothers bought Monopoly from Charles Darrow, after Charles Darrow stole the design from Lizzie Magie. If Monopoly were <em>really</em> imitating capitalism, it would take longer to unravel the identity of the winner than it would to play the game in the first place.</span></p></blockquote><p></p>
[QUOTE="Dausuul, post: 8644788, member: 58197"] Huh, they actually did a fairly decent job with the conversion for once. Whoever made that knew their D&D. The regular properties are monsters, ascending the power curve from Kobold and Goblin (Mediterranean/Baltic) to Demogorgon and the Tarrasque (Park Place/Boardwalk). The railroads are adventures (Tomb of Horrors, Tomb of Annihilation, Castle Ravenloft, Undermountain), the utilities are the Feywild and the Shadowfell, Community Chest is "Treasure" and Chance is "Encounters." And the "luxury tax" space is "Rust Monsters!" Oddly, however, the four corner squares (Go, Jail, Free Parking, and Go to Jail) are identical to traditional Monopoly. Even the art is exactly the same; the only things they changed were the background and the font. I wonder if there's some sort of legal reason they have to keep those as-is. Trademark-related? Some arcane copyright agreement going back to when Hasbro bought Parker Brothers*, or even further to when Parker Brothers bought Monopoly? Or maybe just Hasbro's internal branding rules. [SIZE=3] *Well, actually Hasbro bought Tonka, after Tonka bought Kenner Parker Toys from General Mills, after Kenner Toys merged with Parker Brothers, after General Mills bought both Parker and Kenner, after Parker Brothers bought Monopoly from Charles Darrow, after Charles Darrow stole the design from Lizzie Magie. If Monopoly were [I]really[/I] imitating capitalism, it would take longer to unravel the identity of the winner than it would to play the game in the first place.[/SIZE] [/QUOTE]
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Hasbro Q and A with Chris Cocks has some details about the movie production and DnDBeyond .
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