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Have Arcana Evolved, will tell...

Cergorach

The Laughing One
I just got Arcana Evolved, i'm available to answer questions, please be as specific as possible (questions like what's the difference between AU and AE will not be answered).

This is the table of contents:
Introduction: New Possibilities
Why a New Book? . . . . . . . . . . .4
Who Is This Book For? . . . . . .4
What’s Inside? . . . . . . . . . . . . .5
Themes . . . . . . . . . . . . . . . . . . .5
Rules Concepts . . . . . . . . . . . .7
Before You Start... . . . . . . . . .7
Creating Characters . . . . . . . .7
Chapter One: Abilities
Determining Ability Scores . .9
Ability Modifiers . . . . . . . . . . .9
Using Ability Scores . . . . . . . .10
Abilities and Spells
or Combat Rites . . . . . . . . . . . .12
Using Strength:
Carrying Capacity . . . . . . . . . .12
Using Intelligence:
Remembering . . . . . . . . . . . . . .13
Using Charisma:
Influencing Others . . . . . . . . .13
Changing Ability Scores . . . . .13
Chapter Two: Races
Racial Levels . . . . . . . . . . . . . .14
Evolved Levels . . . . . . . . . . . .14
Humans . . . . . . . . . . . . . . . . . . .15
Dracha . . . . . . . . . . . . . . . . . . .16
Faen . . . . . . . . . . . . . . . . . . . . .19
Giants . . . . . . . . . . . . . . . . . . . .23
Litorians . . . . . . . . . . . . . . . . . .26
Mojh . . . . . . . . . . . . . . . . . . . . .28
Runechildren . . . . . . . . . . . . . .30
Sibeccai . . . . . . . . . . . . . . . . . .31
Verrik . . . . . . . . . . . . . . . . . . . .33
Age, Height, and Weight . . . . .36
Chapter Three: Classes
Classes and Levels . . . . . . . . .37
Akashic . . . . . . . . . . . . . . . . . . .39
Champion . . . . . . . . . . . . . . . . .44
Greenbond . . . . . . . . . . . . . . . .53
Mage Blade . . . . . . . . . . . . . . .57
Magister . . . . . . . . . . . . . . . . . .61
Oathsworn . . . . . . . . . . . . . . . .65
Ritual Warrior . . . . . . . . . . . .69
Runethane . . . . . . . . . . . . . . . .72
Totem Warrior . . . . . . . . . . . . .78
Unfettered . . . . . . . . . . . . . . . .85
Warmain . . . . . . . . . . . . . . . . . .88
Witch . . . . . . . . . . . . . . . . . . . .91
Multiclass Characters . . . . . .99
Starting With the
Character Concept . . . . . . . . .100
Chapter Four: Skills
Skill Points . . . . . . . . . . . . . .101
Using Skills . . . . . . . . . . . . .101
Skill Descriptions . . . . . . . .104
Chapter Five: Feats and Talents
Gaining Feats . . . . . . . . . . . .123
Feat Categories . . . . . . . . . . .123
Feat Descriptions . . . . . . . . .128
Chapter Six: Equipment
Money . . . . . . . . . . . . . . . . . .150
Weapons . . . . . . . . . . . . . . . . .150
Armor and Shields . . . . . . . .161
Goods and Services . . . . . . . .167
Chapter Seven: Playing the Game
Movement . . . . . . . . . . . . . . .175
Vision . . . . . . . . . . . . . . . . . . .178
Staging Encounters . . . . . . .178
Combat Sequence . . . . . . . . .179
The Combat Round . . . . . . . .179
Armor Class . . . . . . . . . . . . .179
Hit Points . . . . . . . . . . . . . . .180
Facing and Flanking . . . . . . .180
Making Attacks . . . . . . . . . . .180
Attacks of Opportunity . . . .182
Attack Roll Modifiers . . . . .182
Cover and Concealment . . . .183
Inflicting Damage . . . . . . . . .184
Death, Dying, and Healing . .185
Subdual Damage . . . . . . . . . .186
Actions in the Round . . . . . .187
Breaking Items and
Attacking Objects . . . . . . . . .194
Grenadelike Weapon
Attacks . . . . . . . . . . . . . . . . . .197
Mounted Combat . . . . . . . . .197
Saving Throws . . . . . . . . . . . .198
Hero Points . . . . . . . . . . . . . .198
Chapter Eight: Magic
Knowing and Readying
a Spell . . . . . . . . . . . . . . . . . .200
Spell Format . . . . . . . . . . . . .201
Casting a Spell . . . . . . . . . . .202
Aiming a Spell . . . . . . . . . . . .202
Saving Throw . . . . . . . . . . . .204
Spell Resistance . . . . . . . . . .204
The Spell’s Result . . . . . . . .204
Components . . . . . . . . . . . . . .205
Concentration . . . . . . . . . . .206
Caster Level . . . . . . . . . . . . .206
Spell Failure . . . . . . . . . . . . .207
Special Spell Effects . . . . . .207
Bringing Back the Dead . . . .207
Truenames . . . . . . . . . . . . . . .207
Elements and Energy Types .208
Combining Magical Effects .208
Schools of Magic . . . . . . . . .209
Spell Templates . . . . . . . . . .210
Magic Items . . . . . . . . . . . . . .215
Artifacts . . . . . . . . . . . . . . . .225
Chapter Nine:
Spells and Combat Rites
Spell List . . . . . . . . . . . . . . .228
Spell Descriptions . . . . . . . .236
Combat Rites . . . . . . . . . . . . .318
Chapter Ten:
Diamond Throne Gazetteer
The World . . . . . . . . . . . . . . .322
The People . . . . . . . . . . . . . . .323
The Gods and Religions . . . .330
The History . . . . . . . . . . . . . .332
The Geography . . . . . . . . . . .340
The Kingdoms . . . . . . . . . . . .346
The Organizations . . . . . . . .359
The Cosmology . . . . . . . . . . .360
The Threats . . . . . . . . . . . . . .361
The Mysteries . . . . . . . . . . . .364
Adventure Ideas . . . . . . . . . .365
Chapter Eleven: Prestige Classes
Beast Reaver . . . . . . . . . . . . .367
Crystal Warrior . . . . . . . . . .369
Darkbond . . . . . . . . . . . . . . . .371
Dragon Kith . . . . . . . . . . . . .373
Esoteric Mage . . . . . . . . . . . .374
Giant Paragon . . . . . . . . . . . .376
Knight of the Axe . . . . . . . . .377
Mage Priest . . . . . . . . . . . . . .379
Nightwalker . . . . . . . . . . . . .381
Ollamh Lorekeeper . . . . . . .382
Rune Lord . . . . . . . . . . . . . . .385
Somnamancer . . . . . . . . . . . . .387
Prestige Classes From
Other Sources . . . . . . . . . . .389
Chapter Twelve: Creatures
Alabast . . . . . . . . . . . . . . . . . .391
Chorrim . . . . . . . . . . . . . . . . .392
Cyclops . . . . . . . . . . . . . . . . .394
Dark Warden . . . . . . . . . . . . .395
Dragon . . . . . . . . . . . . . . . . . .396
Dream Hunter . . . . . . . . . . . .401
Evolved Creature Template .402
Harrid . . . . . . . . . . . . . . . . . .404
Inshon . . . . . . . . . . . . . . . . . .405
Radont . . . . . . . . . . . . . . . . . .407
Rhodin . . . . . . . . . . . . . . . . . .408
Shadow Troll . . . . . . . . . . . .410
Slassan . . . . . . . . . . . . . . . . . .411
Undead Creature Templates .412
Xaaer (Death Ooze) . . . . . . . .414
Creatures From
Other Sources . . . . . . . . . . .415
Appendix
Conversions . . . . . . . . . . . . . .418
Character Sheet . . . . . . . . . .424
Index . . . . . . . . . . . . . . . . . . .426
Open Game License . . . . . . . .430
 

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I've got this book on pre-order with Amazon. I'm jealous you have a copy first... :)

I know nothing about the Dracha, what can you tell me?

Thanks.
 

I'd just like to remind everyone here that Arcana Evolved is merely a theory and has not been proven. And I'm frustrated once again that equal time isn't given to discuss Arcana Created.
 

You lucky, OGL-breathing Dutchman!! :)

Just kidding. How much more detailed is the Diamond Throne Gazetteer over the information released in the previous Diamond Throne book?
 


Ok, look. I'm not an American citizen, but what would it take to invade the Netherlands, take it by force, and liberate all those ill-gotten AE books, right now? Huh?


Grrrr!

Personally I can't wait - how does she look in her full colour and all?
 

My questions are mostly along the lines of "have the 3.0-isms been upgraded to 3.5e-isms?" More specifically,
Do Oathsworn still have wonky iterative attacks, or do they use the more sensible 3.5e Flurry of Blows ability?
Has DR been upgraded to 3.5e-style DR, and/or are there notes on how to use it (especially alignment-based DR, given AE's lack of alignments)?
Does it still have the skills that were pruned in 3.5e, like Innuendo and Intuit Direction?
Does it use 3.0 face/reach or 3.5?
 



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