diaglo said:my players submit all the plot hooks. it is my job to blend them.....
EricNoah said:Awesome. Tell us how it went!
This is what I've been doing for 30 yearsEricNoah said:Instead of (or in addition to) players developing detailed character backgrounds, what if they submitted 2 or 3 plot hooks that would help me as DM see what kinds of adventures the player wants his PC to be involved in?
Rel said:I listen to the players all the time about where they want to go with their characters. But too much detail early on can be a problem. I mean, if the Dwarf is sworn to destroy all the orcs in the Blackiron Hills and the Paladin must assault the Keep of Darkbone and the Wizard must uncover the secret magics of the Ten Pillars of Dust then suddenly all these competing agendas are threatening to pull the party apart before the game even gets started.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.