Have you seen ALL of the Matrix: Reloaded?

Chun-tzu said:

What I dislike most about Street Fighter: it's too hard to pull off the fireball move on a console control. That half-circle thing was designed for a joystick, not a directional pad. Way too hard to pull off reliably >sigh<.

You?re not a real fan of fighting games until you buy a joystick! Like one from MAS

Whether it's from years of practice or more nimble thumbs I don't have trouble with that or the DP, some supers can be troublesome however. What really bugs me is the lack of face buttons and only being able to use one at a time, with a joystick I routinely use three and end up getting them all involved at some point. Pads make it hard to do that.

SPD type moves (360), and FAB type (720) can be rather troublesome at times as well, which can make it hard to use Zangief.

Still, when you throw in the X-Men and other Marvel Super-Heroes, it definitely becomes a kick-ass game. As hard as a super-fireball is to pull off, Cyclops' super-optic blast (taking up the entire screen) is freaking cool! :cool:

Oddly I rather dislike the Marvel vs. games, well I got bored and them grew to dislike them. MSH was ok, but MVC2 went to far for me.

RangerWickett said:
Well, since we can't possibly be going off-topic here (after all, Persephone tells the Merovingian "It's all just a game; have fun."), I'll weigh in. The best unarmed fighting game on PS2 is probably Dead or Alive, but for best fighting game overall, I have to put in a vote for Soul Calibur 2 (it's out in Japan, and I've already played an import, so I can attest).

Ooh, I just picked up my free tee shirt today! Reserve the game at EB, maybe other places, and you get a free tee shirt with Ivy on the back (portrait with full body overlapping, quality not so great).

Anyway, yes, the Matrix. How do you think Enter the Matrix should've been designed? More of a shoot-em game (perhaps a la Goldeneye from N64), or . . . what? I definitely think the Kung Fu could've used a bit of spicing up. Unless you unlock moves later, all I saw in the demo were a few punches and kicks. Is the game's story any good, though?

Oh yeah the Matrix, I have to see Reloaded again.

EtM: well I reserved the game with hoping it would turn out good, I had doubts but was hoping. I figured I check out the reviews and decide then, but it came out the week all of gaming journalism was in LA for E3, so no dice. So I waited a bit, but still didn't see any and figured I couldn't wait to pick it any longer did but didn't open so I could return if necessary. This is going somewhere, I promise. I feel like Grandpa Simpson or some other suitably old person would rambles on and on with innumerable tangents. A day or two latter professional reviews started showing up and I decided not to keep it and to wait until it drops significantly it price and get it for cheap and some future date. Just leaves more time to finish Metroid Prime now that I'm done with Wind Waker.

Anyway the impression I got was that it's a promising game that wasn't quite done (game crashing bugs in a console game!? what?s up with that!?) and needed a few tweaks to be good.
 
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I Agree with Mystic Eye on this topic...

Hello All,

I would have to agree with the author of this thread, Mystic Eye, as I have played the Game, seen the movie twice(although a little confused about the ending - see my own thread "The Problem with Matrix-Reloaded" on this forum) and seen the Animatrix "Flight of the Osiris" twice too as it was released over in the UK with "DreamCatcher" the cool, and very gory horror flick with Morgan Freeman, and I saw that twice aswell. So as to my thoughts on the relevence of the aforementioned extra bits to the Matrix Story, Well, I would most definitely agree that the whole movie was much better recieved haveing watched the Osiris and played the game. They add depth to certain events in the film and while admittingly not a crucial part of the film, They do explain a little more about the plot and about the main story line. I found the game extremely entertaining and informative and thought the Animatrix was brilliant and introduced the plot line of the main movie with style and excitement. So in answer to the question "Have you seen all of the Matrix Re-Loaded" then I would have to say "Yes I have" and thouroughly enjoyed it for the better. bye for now ;)
 
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RangerWickett said:
Well, since we can't possibly be going off-topic here (after all, Persephone tells the Merovingian "It's all just a game; have fun."), I'll weigh in. The best unarmed fighting game on PS2 is probably Dead or Alive, but for best fighting game overall, I have to put in a vote for Soul Calibur 2 (it's out in Japan, and I've already played an import, so I can attest).

The movements are more fluid, and your characters look cool even if you're just button smashing, as opposed to Tekken or DoA, where characters move jerkily if you're not used to the controls. And if you know what you're doing in Soul Calibur 2, you can look really cool. Plus, swordfights are almost always inherently cooler than kung fu fights. And when the swords are actually demon-possessed greatswords and arcanely-animated segmented longswords that can extend into whipblades, well . . . I'm sorry, big boobs and being able to alter the wind conditions just don't compare.

Anyway, yes, the Matrix. How do you think Enter the Matrix should've been designed? More of a shoot-em game (perhaps a la Goldeneye from N64), or . . . what? I definitely think the Kung Fu could've used a bit of spicing up. Unless you unlock moves later, all I saw in the demo were a few punches and kicks. Is the game's story any good, though?

You actually do unlock moves later in the game. One of my favorite parts is fighting the vampires. It is like Buffy on steroids.
 

Re: I Agree with Mystic Eye on this topic...

Hackenslash said:
Hello All,

I would have to agree with the author of this thread, Mystic Eye, as I have played the Game, seen the movie twice(although a little confused about the ending - see my own thread "The Problem with Matrix-Reloaded" on this forum) and seen the Animatrix "Flight of the Osiris" twice too as it was released over in the UK with "DreamCatcher" the cool, and very gory horror flick with Morgan Freeman, and I saw that twice aswell. So as to my thoughts on the relevence of the aforementioned extra bits to the Matrix Story, Well, I would most definitely agree that the whole movie was much better recieved haveing watched the Osiris and played the game. They add depth to certain events in the film and while admittingly not a crucial part of the film, They do explain a little more about the plot and about the main story line. I found the game extremely entertaining and informative and thought the Animatrix was brilliant and introduced the plot line of the main movie with style and excitement. So in answer to the question "Have you seen all of the Matrix Re-Loaded" then I would have to say "Yes I have" and thouroughly enjoyed it for the better. bye for now ;)

I have enjoyed the game as well, I have played through the Niobi character and am getting close to finishing Ghost. The opening of the game is as tad slow as a starter but it does get LOTS better. What I thought was cool is the story is not identical between the two characters.

The best segment was the vampires and the most hair raising was trying to run from the Smiths. That was insane.
 


Speaking of the Osiris, in the latter half of the movie don't they make a reference like the Osiris is still around, naming it together with some of the other ships in the battle or something? I forget exactly where but having seen a preview copy of Animatrix before M:R opened, I definitely noticed it and thought "I thought the Osiris was supposed to have been destroyed."
 


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