Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Haven's Siege (RG)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pathfinderq1" data-source="post: 4828244" data-attributes="member: 48394"><p><strong>Stonebear; Goliath Fighter 6 (First draft/In progress)</strong></p><p></p><p>This is a first draft for Stonebear's CS- I need to finalize mundane equipment and add the details for his power write-ups, but most of the rest is done. I'll finish the details as soon as I can.</p><p></p><p></p><p>Name: Stonebear (Joharrji ibn Rahjid)</p><p>Race: Goliath</p><p>Class: Fighter (great weapon build; M/C Barbarian)</p><p>Role: Defender</p><p>Level: 6</p><p>Alignment: unaligned</p><p>Deity: Kord (not religious)</p><p>Height: 7’7”</p><p>Weight: 345 lbs</p><p>Hair: bald</p><p>Eyes: green</p><p>Skin: red-brown</p><p>Age: 24</p><p></p><p>Ability scores (22 pts)</p><p>Strength: 19 (+4)(9 pts, +2 racial, +1 level 4) </p><p>Constitution: 18 (+4)(7 pts, +2 racial, +1 level 4) </p><p>Dexterity: 13 (+1)(3 pts) </p><p>Intelligence: 8 (-1)(0 pts) </p><p>Wisdom: 13 (+1)(3 pts) </p><p>Charisma: 10 (+0)(0 pts)</p><p></p><p></p><p>Passive PER: 14</p><p>Passive INS: 14</p><p>Initiative: +4 (DEX +1, level +3)</p><p>Hit points: 63 (Bloodied 31)(15+18+6+6+6+6+6)</p><p>Surges per day: 13 (9 class +4 CON) </p><p>HP per surge: 15 </p><p></p><p>Defenses:</p><p>Armor class: 23 (Armor +8+2, level +3) </p><p>Fortitude: 21 (STR +4, class +2, level +3, Amulet +2) </p><p>Reflex: 16 (DEX +1, level +3, Amulet +2)</p><p>Will: 17 (WIS +1, level +3, race +1, Amulet +2)</p><p>Other: Resist 1 All (armor); </p><p></p><p>Skills</p><p>+12 Athletics; trained, STR +4, level +3, racial +2, armor -2</p><p>+11 Endurance; trained, CON +4, level +3, armor -2, item +1</p><p>+7 Intimidate; trained, CHA +0, level +3</p><p>+11 Nature; trained (Barbarian MC); WIS +1, level +3, racial +2</p><p></p><p>+4 Insight; untrained, WIS +1, level +3</p><p>+4 Perception; untrained, WIS +1, level +3</p><p></p><p>Languages:</p><p>Common, Giant</p><p></p><p>Racial traits:</p><p>>STR +2, CON +2 (included)</p><p>>Skills: Athletics, Nature +2 (included)</p><p>>Mountain’s tenacity</p><p>>Powerful athlete</p><p>>Stone’s endurance (Encounter power)</p><p></p><p>Class features (Martial/Defender):</p><p>>Combat challenge</p><p>>Combat superiority</p><p>>Fighter weapon talent (two-handed)</p><p></p><p>Feats:</p><p>Level 1: Berserker fury (Barbarian multiclass)</p><p>Level 2: Goliath greatweapon prowess</p><p>Level 4: Novice power (Swap- Encounter)</p><p>Level 6: Armor proficiency- plate</p><p></p><p>Weapon Proficiency:</p><p>Simple melee, military melee, simple ranged, military ranged</p><p></p><p>Size: Medium</p><p>Speed: 6 squares (5 squares when armored) </p><p>Vision: normal</p><p></p><p>Powers:</p><p>[At will]: Cleave, Crushing surge</p><p>[Encounter]: Great cleave, Probing attack, Stone’s endurance </p><p>[Daily]: Comeback strike, Rain of steel; Berserk (Barbarian MC)</p><p>[Utility]: Boundless endurance (daily), Rock steady (daily)</p><p></p><p>Basic attacks</p><p>-Melee: +1 Sunblade glaive (Heavy blade, polearm, reach)</p><p> Attack: +11 vs. AC (+2 proficiency, +1 enhancement, +1 talent, +3 level, +4 STR); Damage 2d4+7 (+4 STR, +1 enhancement, +2 feat)</p><p>-Ranged: Javelin (heavy thrown)</p><p> Attack: +9 vs. AC (+4 STR, +2 proficiency, +3 level); damage 1d6+4, range 10/20</p><p></p><p>At-will:</p><p>><span style="color: Lime">Cleave</span> (Martial, Weapon): Attack +11 vs. AC; HIT 2d4+7, and another enemy adjacent to me takes 4 damage</p><p>><span style="color: Lime">Crushing surge</span> (Invigorating, Martial, Weapon): Attack +11 vs. AC; Hit 2d4+7 (and you gain 4 temporary HP)</p><p></p><p>Encounter:</p><p>><span style="color: Red">Great cleave</span> (E1, swapped from Passing attack with Novice Power feat)(Primal, Weapon); Close burst 1 (each enemy); Attack +11 vs. AC; Hit 2d4+7, +1 damage for each enemy adjacent to you</p><p>><span style="color: Red">Probing attack</span> (E3)(Martial, Weapon); Attack +11 vs. REF; Hit 2d4+7, and you gain +4 power bonus to attacks against the target until the end of your next turn. (Can be used in place of basic melee attack when taking an opportunity attack)</p><p>><span style="color: Red">Stone’s endurance</span> (racial)(Minor action) Gain resist 5 to all damage until the end of your next turn</p><p></p><p> Daily:</p><p>>Berserk fury (Special); free action, gain +2 bonus to damage rolls until the end of the encounter</p><p>><span style="color: Gray">Comeback strike</span> (D1); (Healing, Martial, Reliable, Weapon); Attack +11 vs. AC; Hit 4d4+7, and you can spend a healing surge</p><p>><span style="color: Gray">Rain of steel</span> (D5); (Martial, Stance, Weapon)(Minor action); Any enemy that starts its turn adjacent to you takes 2d4 damage, as long as you are capable of making OAs.</p><p>><span style="color: Gray">Boundless Endurance </span>(U2); (Healing, Martial, Stance)(Minor action) You gain Regeneration 6 when you are bloodied</p><p>><span style="color: Gray">Rock steady</span> (U6); (Martial, Stance)(Minor action) Until the stance ends, you cannot be knocked prone, and if you are subjected to a pull, push, or slide, you can choose to reduce the forced movement by 1 square.</p><p> </p><p>*Attack power stats are when wielding glaive, numbers vary with other weapons</p><p></p><p></p><p>Equipment Price Weight Other</p><p>(L7) +2 Dwarven rimefire plate armor (Heavy armor, 50 lbs; -1 speed, -2 skills)</p><p>(L6) Amulet of protection +2 (neck slot)</p><p>(L5) +1 Sunblade glaive (Heavy blade, polearm, reach)</p><p>(L4) Everlasting provisions</p><p></p><p>>Potion of healing</p><p>>Potion of healing</p><p></p><p>Greatsword; 30 gp, 8 lb</p><p>Daggers (x2) 2 gp 2 lb. light thrown</p><p>Javelin (x2); 10 gp, 4 lbs </p><p></p><p>Adventurer's kit (TOTAL 21.1 gp; 22.5 lb.) </p><p> Backpack 2 gp 2 lb.</p><p> Bedroll 1 sp 5 lb.</p><p> Flint & Steel 1 gp -</p><p> Pouch, belt 1 gp 1/2 lb.</p><p> Rations, trail 1 gp 2 lb. 2 days</p><p> Rope, 50’ silk; 10 gp, 5 lb. </p><p> Sunrod (2) 4 gp 2 lb. </p><p> Waterskin (x2); 2 gp; 8 lb. </p><p></p><p>Money: 36 gp, 9 sp</p><p></p><p>Normal load: 190 lb.</p><p>Heavy load: 380 lb.</p><p>Max. drag load: 950 lb.</p><p>Carrying: 36 lb +magic items</p><p></p><p></p><p></p><p>Background: Stonebear was born far away, in a desert land across the seas. In that land, there were sacred oases, consecrated to the gods, hidden away within rocky portions of the otherwise inhospitable desert. Each sacred spring was guarded by a goliath clan, with skywatchers to maintain the spiritual purity of the site, and sworn warriors to see to the physical protections. Stonebear was raised and trained to be such a guardian warrior, and he was blessed enough to choose the strongest of the tribe's guardian totem spirits- the great bear. But shortly before he became an adult, his tribe and their sacred spring were cursed by unknown supernatural powers- and the spring gave forth no more water. In the face of such a terrible curse, the clan disbanded and scattered- many of them died, and the survivors were forced to flee their homeland, since no other tribe would shelter them for fear of spreading the curse. Stonebear has traveled farthest of all, all the way across the nearly impassible oceans, and he has become a great warrior- but his story is not yet done. </p><p></p><p>Appearance: Stonebear is large and powerfully built, even by goliath standards- especially when wearing his heavy dark-colored armor. He has skin the rusty red-brown of sandstone, with darker brown markings, and glittering green eyes. Faded tattoos in some foreign script cover his arms from fingertips to shoulders, and like most male goliaths, he is bald. He wears his heavy armor nearly all the time, and his helm is cast in the shape of a bear's head. He carries a glaive with a thick darkwood shaft and a gleaming gold blade, but he also keeps a greatsword and javelins close at hand.</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 4828244, member: 48394"] [b]Stonebear; Goliath Fighter 6 (First draft/In progress)[/b] This is a first draft for Stonebear's CS- I need to finalize mundane equipment and add the details for his power write-ups, but most of the rest is done. I'll finish the details as soon as I can. Name: Stonebear (Joharrji ibn Rahjid) Race: Goliath Class: Fighter (great weapon build; M/C Barbarian) Role: Defender Level: 6 Alignment: unaligned Deity: Kord (not religious) Height: 7’7” Weight: 345 lbs Hair: bald Eyes: green Skin: red-brown Age: 24 Ability scores (22 pts) Strength: 19 (+4)(9 pts, +2 racial, +1 level 4) Constitution: 18 (+4)(7 pts, +2 racial, +1 level 4) Dexterity: 13 (+1)(3 pts) Intelligence: 8 (-1)(0 pts) Wisdom: 13 (+1)(3 pts) Charisma: 10 (+0)(0 pts) Passive PER: 14 Passive INS: 14 Initiative: +4 (DEX +1, level +3) Hit points: 63 (Bloodied 31)(15+18+6+6+6+6+6) Surges per day: 13 (9 class +4 CON) HP per surge: 15 Defenses: Armor class: 23 (Armor +8+2, level +3) Fortitude: 21 (STR +4, class +2, level +3, Amulet +2) Reflex: 16 (DEX +1, level +3, Amulet +2) Will: 17 (WIS +1, level +3, race +1, Amulet +2) Other: Resist 1 All (armor); Skills +12 Athletics; trained, STR +4, level +3, racial +2, armor -2 +11 Endurance; trained, CON +4, level +3, armor -2, item +1 +7 Intimidate; trained, CHA +0, level +3 +11 Nature; trained (Barbarian MC); WIS +1, level +3, racial +2 +4 Insight; untrained, WIS +1, level +3 +4 Perception; untrained, WIS +1, level +3 Languages: Common, Giant Racial traits: >STR +2, CON +2 (included) >Skills: Athletics, Nature +2 (included) >Mountain’s tenacity >Powerful athlete >Stone’s endurance (Encounter power) Class features (Martial/Defender): >Combat challenge >Combat superiority >Fighter weapon talent (two-handed) Feats: Level 1: Berserker fury (Barbarian multiclass) Level 2: Goliath greatweapon prowess Level 4: Novice power (Swap- Encounter) Level 6: Armor proficiency- plate Weapon Proficiency: Simple melee, military melee, simple ranged, military ranged Size: Medium Speed: 6 squares (5 squares when armored) Vision: normal Powers: [At will]: Cleave, Crushing surge [Encounter]: Great cleave, Probing attack, Stone’s endurance [Daily]: Comeback strike, Rain of steel; Berserk (Barbarian MC) [Utility]: Boundless endurance (daily), Rock steady (daily) Basic attacks -Melee: +1 Sunblade glaive (Heavy blade, polearm, reach) Attack: +11 vs. AC (+2 proficiency, +1 enhancement, +1 talent, +3 level, +4 STR); Damage 2d4+7 (+4 STR, +1 enhancement, +2 feat) -Ranged: Javelin (heavy thrown) Attack: +9 vs. AC (+4 STR, +2 proficiency, +3 level); damage 1d6+4, range 10/20 At-will: >[COLOR=Lime]Cleave[/COLOR] (Martial, Weapon): Attack +11 vs. AC; HIT 2d4+7, and another enemy adjacent to me takes 4 damage >[COLOR=Lime]Crushing surge[/COLOR] (Invigorating, Martial, Weapon): Attack +11 vs. AC; Hit 2d4+7 (and you gain 4 temporary HP) Encounter: >[COLOR=Red]Great cleave[/COLOR] (E1, swapped from Passing attack with Novice Power feat)(Primal, Weapon); Close burst 1 (each enemy); Attack +11 vs. AC; Hit 2d4+7, +1 damage for each enemy adjacent to you >[COLOR=Red]Probing attack[/COLOR] (E3)(Martial, Weapon); Attack +11 vs. REF; Hit 2d4+7, and you gain +4 power bonus to attacks against the target until the end of your next turn. (Can be used in place of basic melee attack when taking an opportunity attack) >[COLOR=Red]Stone’s endurance[/COLOR] (racial)(Minor action) Gain resist 5 to all damage until the end of your next turn Daily: >Berserk fury (Special); free action, gain +2 bonus to damage rolls until the end of the encounter >[COLOR=Gray]Comeback strike[/COLOR] (D1); (Healing, Martial, Reliable, Weapon); Attack +11 vs. AC; Hit 4d4+7, and you can spend a healing surge >[COLOR=Gray]Rain of steel[/COLOR] (D5); (Martial, Stance, Weapon)(Minor action); Any enemy that starts its turn adjacent to you takes 2d4 damage, as long as you are capable of making OAs. >[COLOR=Gray]Boundless Endurance [/COLOR](U2); (Healing, Martial, Stance)(Minor action) You gain Regeneration 6 when you are bloodied >[COLOR=Gray]Rock steady[/COLOR] (U6); (Martial, Stance)(Minor action) Until the stance ends, you cannot be knocked prone, and if you are subjected to a pull, push, or slide, you can choose to reduce the forced movement by 1 square. *Attack power stats are when wielding glaive, numbers vary with other weapons Equipment Price Weight Other (L7) +2 Dwarven rimefire plate armor (Heavy armor, 50 lbs; -1 speed, -2 skills) (L6) Amulet of protection +2 (neck slot) (L5) +1 Sunblade glaive (Heavy blade, polearm, reach) (L4) Everlasting provisions >Potion of healing >Potion of healing Greatsword; 30 gp, 8 lb Daggers (x2) 2 gp 2 lb. light thrown Javelin (x2); 10 gp, 4 lbs Adventurer's kit (TOTAL 21.1 gp; 22.5 lb.) Backpack 2 gp 2 lb. Bedroll 1 sp 5 lb. Flint & Steel 1 gp - Pouch, belt 1 gp 1/2 lb. Rations, trail 1 gp 2 lb. 2 days Rope, 50’ silk; 10 gp, 5 lb. Sunrod (2) 4 gp 2 lb. Waterskin (x2); 2 gp; 8 lb. Money: 36 gp, 9 sp Normal load: 190 lb. Heavy load: 380 lb. Max. drag load: 950 lb. Carrying: 36 lb +magic items Background: Stonebear was born far away, in a desert land across the seas. In that land, there were sacred oases, consecrated to the gods, hidden away within rocky portions of the otherwise inhospitable desert. Each sacred spring was guarded by a goliath clan, with skywatchers to maintain the spiritual purity of the site, and sworn warriors to see to the physical protections. Stonebear was raised and trained to be such a guardian warrior, and he was blessed enough to choose the strongest of the tribe's guardian totem spirits- the great bear. But shortly before he became an adult, his tribe and their sacred spring were cursed by unknown supernatural powers- and the spring gave forth no more water. In the face of such a terrible curse, the clan disbanded and scattered- many of them died, and the survivors were forced to flee their homeland, since no other tribe would shelter them for fear of spreading the curse. Stonebear has traveled farthest of all, all the way across the nearly impassible oceans, and he has become a great warrior- but his story is not yet done. Appearance: Stonebear is large and powerfully built, even by goliath standards- especially when wearing his heavy dark-colored armor. He has skin the rusty red-brown of sandstone, with darker brown markings, and glittering green eyes. Faded tattoos in some foreign script cover his arms from fingertips to shoulders, and like most male goliaths, he is bald. He wears his heavy armor nearly all the time, and his helm is cast in the shape of a bear's head. He carries a glaive with a thick darkwood shaft and a gleaming gold blade, but he also keeps a greatsword and javelins close at hand. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Haven's Siege (RG)
Top