Vi'kandrix Feyborn
Male Longtooth Shifter Paladin of Corellon and Sehanine
Level 6, Unaligned, 5'11", 160lb, Age 24
DM Reference
4
Initiative
5
Speed
21
Passive Insight
22
Passive Perception (low light vision)
23
AC
19
Fortitude
16
Reflex
18
Will
58
HP
11
Surges/Day
14
Surge Value (+1 HP gained when a surge is spent)
Background: Forest Warden (Perception and Nature as class skills and +1 to Perception and Nature)
Languages: Common, Elven
Ability Scores
[sblock]Str: 19
Con: 13
Dex: 13
Int: 10
Wis: 16
Cha: 12[/sblock]
Skills
[sblock]4 Acrobatics
3 Arcana
9 Athletics
4 Bluff
4 Diplomacy
6 Dungeoneering
8 Endurance
6 Heal
3 History
11 Insight
4 Intimidate
12 Nature
12 Perception
8 Religion
9 Stealth (14 with cover or concealment outdoors)
4 Streetwise
4 Thievery[/sblock]
Powers
[sblock=At-Will]
Holy Strike (Divine, Radiant, Weapon) --Standard
Melee weapon, +12 vs. AC, 1d10+6 radiant damage (1d10+9 vs. marked enemy)
Challenging Strike (Divine, Weapon) --Standard
Melee weapon, +12 vs. AC, 1d10+6 damage and the target is marked until the end of your next turn or you move into a square not adjacent to the target.
Divine Challenge (Divine, Radiant) --Minor
Close burst 5, One creature in burst is marked until you fail to engage it on your turn. Once per turn, if the marked creature makes an attack that doesn't include you as a target, it takes 4 radiant damage.
Lay on Hands (Divine, Healing) --Minor
Melee touch, You spend a healing surge (regain no HP) and target regains HP as if it had spent a healing surge. Special: can be used up to 3 times per day, but only once per round.[/sblock]
[sblock=Encounter]
Piercing Smite (Divine, Weapon) --Standard
Melee weapon, +12 vs. Reflex, 2d10+6 damage and the target and 3 adjacent enemies are marked until the end of your next turn.
Disruptive Strike (Martial, Weapon) --Immediate Interrupt
Melee weapon, Trigger: You or an ally is attacked by a creature, +12 vs. AC, 1d10+6 damage and the target takes a -6 penalty to the triggering attack roll.
Longtooth Shifting (Healing) --Minor
Personal, must be bloodied, until the end of the encounter gain a +2 bonus to damage rolls, and regeneration 2 while bloodied
Hunter's Quarry --Minor
Designate closest enemy you can see as your quarry until the end of your next turn. Once per round, deal an extra 1d6 damage against your quarry on a hit.
Divine Mettle (Divine) --Minor **Channel Divinity**
Close burst 10, one creature in burst can make a saving throw with a +1 bonus
Divine Strength (Divine) --Minor **Channel Divinity**
Personal, gain a +4 bonus to damage on your next attack this turn.[/sblock]
[sblock=Daily]
Paladin's Judgement (Divine, Weapon) --Standard
Melee weapon, +12 vs. AC, 3d10+6 damage and an ally within 5 squares can spend a healing surge.
Miss: an ally within 5 squares can spend a healing surge.
Martyr's Retribution (Divine, Weapon) --Standard
Melee weapon, must spend a healing surge without regaining HP, +12 vs. AC, 4d10+6 damage.
Miss: half damage.
Martyr's Blessing (Divine) --Immediate Interrupt
Close burst 1, Trigger: an adjacent ally is hit by a melee or ranged attack, Effect: you are hit by the attack instead.
Divine Bodyguard (Divine) --Minor
Ranged 5, choose an ally within 5 squares. Take half of that ally's damage until the end of the encounter or you end this effect as a free action. You can't reduce this damage.[/sblock]
Feats
[sblock]Weapon Proficiency: Greatspear
Warrior of the Wild (trained Stealth)
Camouflage (+5 feat bonus to stealth when outdoors with any cover or concealment)
Novice Power (lost Staggering Smite for Disrupting Strike)[/sblock]
Items and Equipment
[sblock=Magical]Dynamic Greatspear +2 (Weapon)
Crit: 2d6
Power (Encounter, Polymorph): Minor, Change the weapon into a different weapon from any melee category (simple, military, or superior). This effect lasts until the end of the encounter, or until you end it as a minor action.
Dwarven Drakescale Armor +2 (Armor)
Property: +2 item bonus to Endurance
Power (Daily, Healing): Free Action. Regain hit points as if you had spent a healing surge.
Collar of Recovery +1 (Neck)
Property: Gain extra hit points equal to this item’s enhancement bonus when you spend a healing surge to regain hit points.
Couters of Second Chances (Arm)
Power (Daily): Free Action. Use this power when you miss with a melee attack. Reroll the attack, and use the second result, even if it’s lower.
Potion of Healing (Consumable)
Power (Consumable • Healing): Minor Action. Drink this potion and spend a healing surge. Instead of the hit points you would normally regain, you regain 10 hit points.
Potion of Clarity (Consumable)
Power (Consumable): Minor Action. Drink this potion and spend a healing surge. You do not regain hit points as normal. Instead, once during this encounter as a free action, you can reroll a d20 roll you just made, gaining a +1 bonus on the reroll. You must use the result of the reroll.
[/sblock]
[sblock=Mundane and Wealth]Adventurer's Kit
Climber's Kit (+2 bonus to athletics checks to climb)
Holy Symbol
Waterskin
2 Javelins
62 gp[/sblock]
[sblock=Encumbrance]Carrying: 107 lb
Normal Load: 190 lb
Heavy load: 380 lb
Maximum Drag: 950 lb[/sblock]
Character Notes
[sblock=History]Vi'kandrix was orphaned at birth. His father had (presumably) died buying time for his mother to escape from the orcs into the Forest of Sif. His mother died in childbirth soon after she was taken in by the Eladrin who make their homes in the forest. Raised by the Eladrin, Vi'kandrix has always felt slow and clumsy, inadequate next to the inherent grace of the fae. He has earned the respect of the Eladrin by respecting their traditions, by mastering their (mortal) domain, and with his controlled demeanor. He has learned to channel his primal instincts toward a higher cause, but fears losing his control in the heat of battle.[/sblock]
[sblock=Mannerisms and Appearance]Vi'kandrix strives for an air of grace and education. He speaks in measured, deliberate sentences and never, ever, uses contractions. When in battle gear, he often punctuates discussions with graceful spear maneuvers, a "subtle" reminder of the Eladrin weapon he has made his own.
Vi'kandrix wears well-fitted scale armor tinted in mottled greens, grays, and browns. His light brown hair, the same shade as his eyes, is worn long and loose in the Eladrin style. He keeps himself clean shaven and his person and gear neatly maintained. His greatspear, always polished, is marked on the shaft with a silver inlay that combines the holy symbols of Corellon and Sehanine.[/sblock]
[sblock=Personality Matrix]Social Interactions: Reserved, Self-Assured, Trusting
Decision Points: Commanding, Honest, Protective
Dire Straits: Fierce, Impassioned, Impulsive[/sblock]
Character Builder Summary
[sblock]
Background: Forest Warden (Scales of War)
Deity: Corellon
Languages: Common, Elven
Remaining Gold: 62gp
====== Created Using Wizards of the Coast D&DI Character Builder ======
Vi'kandrix, level 6
Longtooth Shifter, Paladin
FINAL ABILITY SCORES
Str 19, Con 13, Dex 13, Int 10, Wis 16, Cha 12.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 13, Int 10, Wis 13, Cha 12.
AC: 23 Fort: 19 Reflex: 16 Will: 18
HP: 58 Surges: 11 Surge Value: 14
TRAINED SKILLS
Religion +8, Perception +12, Nature +12, Insight +11, Stealth +9
UNTRAINED SKILLS
Acrobatics +4, Arcana +3, Bluff +4, Diplomacy +4, Dungeoneering +6, Endurance +8, Heal +6, History +3, Intimidate +4, Streetwise +4, Thievery +4, Athletics +9
FEATS
Level 1: Weapon Proficiency (Greatspear)
Level 2: Warrior of the Wild
Level 4: Camouflage
Level 6: Novice Power
POWERS
Paladin at-will 1: Challenging Strike
Paladin at-will 1: Holy Strike
Paladin daily 1: Paladin's Judgment
Paladin daily 5: Martyr's Retribution
Paladin encounter 1: Piercing Smite
Paladin encounter 3: Staggering Smite (retrained to Disruptive Strike at Novice Power)
Paladin utility 2: Martyr's Blessing
Paladin utility 6: Divine Bodyguard
ITEMS
Adventurer's Kit, Dynamic Greatspear +2, Dwarven Drakescale Armor +2, Collar of Recovery +1, Couters of Second Chances (heroic tier), Holy Symbol, Climber's Kit, Waterskin, Potion of Clarity (level 5), Potion of Healing (heroic tier), Javelin (2)
====== Created Using Wizards of the Coast D&DI Character Builder ======[/sblock]
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