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Haven's Siege (RG)
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<blockquote data-quote="CaBaNa" data-source="post: 4839976" data-attributes="member: 82643"><p>====== Created Using Wizards of the Coast D&DI Character Builder ======</p><p>Pernicious, level 6</p><p>Eladrin, Wizard</p><p>Arcane Implement Mastery: Orb of Imposition</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 8, Con 10, Dex 13, Int 21, Wis 15, Cha 10.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 8, Con 10, Dex 11, Int 18, Wis 14, Cha 10.</p><p></p><p></p><p>AC: 20 Fort: 14 Reflex: 19 Will: 19</p><p>HP: 40 Surges: 6 Surge Value: 10</p><p></p><p>TRAINED SKILLS</p><p>Stealth +9, Arcana +15, History +15, Perception +13, Insight +11</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +4, Bluff +3, Diplomacy +3, Dungeoneering +5, Endurance +3, Heal +5, Intimidate +3, Nature +5, Religion +8, Streetwise +3, Thievery +4, Athletics +2</p><p></p><p>FEATS</p><p>Wizard: Ritual Caster</p><p>Level 1: Enlarge Spell</p><p>Level 2: Twist the Arcane Fabric</p><p>Level 4: Improved Initiative</p><p>Level 6: Dual Implement Spellcaster</p><p></p><p>POWERS</p><p>Wizard at-will 1: Thunderwave</p><p>Wizard at-will 1: Scorching Burst</p><p>Wizard daily 1: Horrid Whispers</p><p>Wizard daily 1 Spellbook: Sleep</p><p>Wizard daily 5: Grasp of the Grave</p><p>Wizard daily 5 Spellbook: Glitterdust</p><p>Wizard encounter 1: Grasping Shadows</p><p>Wizard encounter 3: Color Spray</p><p>Wizard utility 2: Shield</p><p>Wizard utility 2 Spellbook: Feather Fall</p><p>Wizard utility 6: Wizard's Escape</p><p>Wizard utility 6 Spellbook: Dispel Magic</p><p></p><p>ITEMS</p><p>Spellbook, Robe of Eyes Cloth Armor (Basic Clothing) +2, Orb of Ultimate Imposition +1, Cloak of Distortion +1, Orb of Mental Dominion +2, Potion of Healing (heroic tier) (2), Riding Horse, Pouch, Belt (empty) (5), Flask (empty) (10), Climber's Kit</p><p>RITUALS</p><p>Comprehend Language, Make Whole, Gentle Repose, Knock, Arcane Lock</p><p>====== Created Using Wizards of the Coast D&DI Character Builder ======</p><p></p><p>Background: Missing Master (+1 insight/perception and add as class skill)</p><p>Languages: Elven, Common.</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 4839976, member: 82643"] ====== Created Using Wizards of the Coast D&DI Character Builder ====== Pernicious, level 6 Eladrin, Wizard Arcane Implement Mastery: Orb of Imposition FINAL ABILITY SCORES Str 8, Con 10, Dex 13, Int 21, Wis 15, Cha 10. STARTING ABILITY SCORES Str 8, Con 10, Dex 11, Int 18, Wis 14, Cha 10. AC: 20 Fort: 14 Reflex: 19 Will: 19 HP: 40 Surges: 6 Surge Value: 10 TRAINED SKILLS Stealth +9, Arcana +15, History +15, Perception +13, Insight +11 UNTRAINED SKILLS Acrobatics +4, Bluff +3, Diplomacy +3, Dungeoneering +5, Endurance +3, Heal +5, Intimidate +3, Nature +5, Religion +8, Streetwise +3, Thievery +4, Athletics +2 FEATS Wizard: Ritual Caster Level 1: Enlarge Spell Level 2: Twist the Arcane Fabric Level 4: Improved Initiative Level 6: Dual Implement Spellcaster POWERS Wizard at-will 1: Thunderwave Wizard at-will 1: Scorching Burst Wizard daily 1: Horrid Whispers Wizard daily 1 Spellbook: Sleep Wizard daily 5: Grasp of the Grave Wizard daily 5 Spellbook: Glitterdust Wizard encounter 1: Grasping Shadows Wizard encounter 3: Color Spray Wizard utility 2: Shield Wizard utility 2 Spellbook: Feather Fall Wizard utility 6: Wizard's Escape Wizard utility 6 Spellbook: Dispel Magic ITEMS Spellbook, Robe of Eyes Cloth Armor (Basic Clothing) +2, Orb of Ultimate Imposition +1, Cloak of Distortion +1, Orb of Mental Dominion +2, Potion of Healing (heroic tier) (2), Riding Horse, Pouch, Belt (empty) (5), Flask (empty) (10), Climber's Kit RITUALS Comprehend Language, Make Whole, Gentle Repose, Knock, Arcane Lock ====== Created Using Wizards of the Coast D&DI Character Builder ====== Background: Missing Master (+1 insight/perception and add as class skill) Languages: Elven, Common. [/QUOTE]
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