...and he only lost a masterwork crossbow!
Arrrggghhhh!!!!
I'm finally getting the hang of the D&D 3e item damage rules: on a natural 1 on a save vs some damage-dealing effect, items might go crispy. I got a chance last Sunday to employ the rule as our resident 10th level sorcerer failed a save against an Ogre Magi's cone of cold.
I was really looking forward to seeing what valued item might disappear, but the only thing that got hit was a lame masterwork crossbow! That the character rarely uses, anyway!
Arrrggghhhh!!!!
OTOH, some treasure they would have gotten went crispy when, after fireballing the first ogre mage to death (sudden maximise, sudden empower = 72 damage), the second ogre mage came along and they hit it with a second fireball. Strangely, the first ogre mage's gear was no longer attended...
Cheers!
Arrrggghhhh!!!!
I'm finally getting the hang of the D&D 3e item damage rules: on a natural 1 on a save vs some damage-dealing effect, items might go crispy. I got a chance last Sunday to employ the rule as our resident 10th level sorcerer failed a save against an Ogre Magi's cone of cold.
I was really looking forward to seeing what valued item might disappear, but the only thing that got hit was a lame masterwork crossbow! That the character rarely uses, anyway!
Arrrggghhhh!!!!
OTOH, some treasure they would have gotten went crispy when, after fireballing the first ogre mage to death (sudden maximise, sudden empower = 72 damage), the second ogre mage came along and they hit it with a second fireball. Strangely, the first ogre mage's gear was no longer attended...
Cheers!
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