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<blockquote data-quote="El Jefe" data-source="post: 3187424" data-attributes="member: 19990"><p>[sblock= Some OoC stuff... ]OoC: I wish it were that easy. Isn't that a DC15 <em>Heal</em> check? If so, d20+3 (Wisdom bonus) = <a href="http://invisiblecastle.com/find.py?id=738013" target="_blank">8</a>, which falls a little short. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Shoot's character sheet has been revised, and I've submitted that to Bront for approval for level 2 play. Looks like fun!</p><p></p><p>Um, and with that in mind, disregard the spells prepared on the character sheet, those are for general reference and planning only. For the morning, he'll have:</p><p></p><p>0 level: <em>Cure Minor Wounds, Detect Magic, Flare, Guidance</em></p><p>1 level: <em>Cure Light Wounds (x2), Magic Stone</em></p><p></p><p>First thing in the morning, Shoot will find something green and growing to meditate on, renew his spells, and cast <em>Cure Light Wounds</em> on Fang: d8+2=<a href="http://invisiblecastle.com/find.py?id=738024" target="_blank">9</a>, which should put Shoot's favorite canine at full health, and leave him with:</p><p></p><p>0 level: <em>Cure Minor Wounds, Detect Magic, Flare, Guidance</em></p><p>1 level: <em>Cure Light Wounds <s>(x2)</s>, Magic Stone</em></p><p></p><p>If I might summarize all that in-character?[/sblock]Shoot settled in with Fang for the night, caring for the animal tenderly but <a href="http://invisiblecastle.com/find.py?id=738013" target="_blank">not knowing</a> how to best care for his furry friend. In the morning, he sought out a bit of greenery to remind him of the land where he found the wolf, a land now laid desolate by the Last War. Old memories came back -- good memories, and Shoot became attuned to the magic that flowed through the world once again. He regarded Fang's wounds, still open and sore, and channeled <a href="http://invisiblecastle.com/find.py?id=738024" target="_blank">healing magic</a> into the form of his lupine friend until the wolf was good as new.</p><p></p><p>Satisfied that the pair was ready to face another day, Shoot and Fang formed up with the rest of the group at the Bedlam Boy's hideout. Shoot liked Mad Dog's plan to attack at the sound of the bells, but wasn't too sure about the 6 fighting men that Mad Dog claimed he had. He picked up the club from the box of weapons that Mad Dog's helper had brought, and looked it over. Hadn't Tali said something about skeletons? The warforged thought his scimitar wouldn't cut through bones very well, but a good stout club might smash them good. <span style="color: Sienna">"Can I borrow this?"</span>, he asked Mad Dog. <span style="color: Sienna">"I'll give it back when we're done fighting. We might have to sm-smash some skeletons!"</span></p><p></p><p>Shoot didn't care how many men Mad Dog had. He was going to find Loris and bring him back to the nice teacher man!</p></blockquote><p></p>
[QUOTE="El Jefe, post: 3187424, member: 19990"] [sblock= Some OoC stuff... ]OoC: I wish it were that easy. Isn't that a DC15 [I]Heal[/I] check? If so, d20+3 (Wisdom bonus) = [URL=http://invisiblecastle.com/find.py?id=738013]8[/URL], which falls a little short. :( Shoot's character sheet has been revised, and I've submitted that to Bront for approval for level 2 play. Looks like fun! Um, and with that in mind, disregard the spells prepared on the character sheet, those are for general reference and planning only. For the morning, he'll have: 0 level: [I]Cure Minor Wounds, Detect Magic, Flare, Guidance[/I] 1 level: [I]Cure Light Wounds (x2), Magic Stone[/I] First thing in the morning, Shoot will find something green and growing to meditate on, renew his spells, and cast [I]Cure Light Wounds[/I] on Fang: d8+2=[URL=http://invisiblecastle.com/find.py?id=738024]9[/URL], which should put Shoot's favorite canine at full health, and leave him with: 0 level: [I]Cure Minor Wounds, Detect Magic, Flare, Guidance[/I] 1 level: [I]Cure Light Wounds [S](x2)[/S], Magic Stone[/I] If I might summarize all that in-character?[/sblock]Shoot settled in with Fang for the night, caring for the animal tenderly but [URL=http://invisiblecastle.com/find.py?id=738013]not knowing[/URL] how to best care for his furry friend. In the morning, he sought out a bit of greenery to remind him of the land where he found the wolf, a land now laid desolate by the Last War. Old memories came back -- good memories, and Shoot became attuned to the magic that flowed through the world once again. He regarded Fang's wounds, still open and sore, and channeled [URL=http://invisiblecastle.com/find.py?id=738024]healing magic[/URL] into the form of his lupine friend until the wolf was good as new. Satisfied that the pair was ready to face another day, Shoot and Fang formed up with the rest of the group at the Bedlam Boy's hideout. Shoot liked Mad Dog's plan to attack at the sound of the bells, but wasn't too sure about the 6 fighting men that Mad Dog claimed he had. He picked up the club from the box of weapons that Mad Dog's helper had brought, and looked it over. Hadn't Tali said something about skeletons? The warforged thought his scimitar wouldn't cut through bones very well, but a good stout club might smash them good. [COLOR=Sienna]"Can I borrow this?"[/COLOR], he asked Mad Dog. [COLOR=Sienna]"I'll give it back when we're done fighting. We might have to sm-smash some skeletons!"[/COLOR] Shoot didn't care how many men Mad Dog had. He was going to find Loris and bring him back to the nice teacher man! [/QUOTE]
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