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Head of the class (stonegod judging)[Concluded]
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<blockquote data-quote="IcyCool" data-source="post: 3224833" data-attributes="member: 20308"><p><strong>Combat, Round 1 Cont.</strong></p><p></p><p>Seat, partially up the ladder informs the party of some basic information and good tactics to use against their foes.</p><p></p><p>Raven responds awkwardly to the black veiled woman's attack, and the her strike goes wide as she jerks her blade free of it's scabbard. Over the black veiled woman's shoulder, Raven can see that there are what look to be two short levers attached to the wall near the half-orc.</p><p></p><p>Skeleton #4 drops the crate it was carrying (causing the many empty glass vials packed inside to rattle), and moves toward Raven with incredible speed, lunging with it's claws. Now that she has her blade and shield out, and her defensive stance set up, Raven proves to be <a href="http://invisiblecastle.com/find.py?id=775037" target="_blank">no easy prey</a> as the skeleton's claws find nothing but air.</p><p></p><p>Skeleton #2 <a href="http://invisiblecastle.com/find.py?id=775041" target="_blank">hurls the crate it was carrying</a> at Tali, but the crate crashes to the ground before reaching him, breaking apart and scatter sheets of parchment across the floor.</p><p></p><p>Anvuss steps up (to C8) beside Tali and swing his morningstar at Skeleton #1, which easily dodges the blow.</p><p></p><p>(Tali goes here)</p><p></p><p>Shoot and Fang clamber up out of the hole and Fang attacks Skeleton #2 as Shoot begins casting a spell. Fang <a href="http://invisiblecastle.com/find.py?id=775054" target="_blank">fails to get his teeth on the skeleton.</a></p><p></p><p><em>OOC: Tali is up next.</em></p><p><em></em></p><p><em>Also, I'm aware that with Seat's action that puts him on the ladder at the same time as everyone else. Let's go ahead and just ignore how difficult that would be and continue. I don't want to get hung up on getting folks into the room, so by the end of Shoo't action on Round 1, Seat will be mostly up the ladder (and have used his Knowledge ability), and Shoot and Fang will be up in their desired positions. In short, we'll handwave that bit of difficulty and move on, unless there is an objection.</em></p><p><em></em></p><p><em>Also, don't forget to add the +1 to attack from Seat. It wouldn't have made a difference in anyone's attack roll so far, but every little bit helps.</em></p><p></p><p><u>Initiative (Round 1)</u>:</p><p>Seat = 25</p><p>Skeleton #1 = 24</p><p>Black Veiled Woman = 23</p><p>Raven = 21</p><p>Skeleton #4 = 20</p><p>Skeleton #2 = 19</p><p>Anvuss = 14</p><p><strong>* Action Paused *</strong></p><p>Tali = 9</p><p>Shoot & Fang = 9</p><p>Skeleton #5 = 8</p><p>Black Veiled Woman(?) = 8</p><p>Half-orc cultist = 6</p><p>Skeleton #3 = 6</p><p></p><p>[Sblock=Map]</p><p></p><p>[code]</p><p> A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z</p><p>01 | | |**|ss|ss|**| | | | | | | | | | | | | | | | | | |</p><p>02 | | |**|ss|ss|**| | | | | | | | | | | | | | | | | | |</p><p>03 | | |**| |Oc|**| | | | | | | | | | | | | | | | | | |</p><p>04**|**|**|**|pp|Bw|**|**|**|**| | | | | | | | | | | | | | | |</p><p>05**|CC| | |Rn| | | | |**| | | | | | | | | | | | | | | |</p><p>06**|CC| | | |S4| | | |**| | | | | | | | | | | | | | | |</p><p>07**|CC|S1| | | | | | |**| | | | | | | | | | | | | | | |</p><p>08**|CC|As|Ti| | |S5| | |**| | | | | | | | | | | | | | | |</p><p>09**|CC| | | | | | | |**| | | | | | | | | | | | | | | |</p><p>10**|CC| | | | | | | |**| | | | | | | | | | | | | | | |</p><p>11**|CC|[]|Sh|Fg|S2|S3|[]| |**| | | | | | | | | | | | | | | |</p><p>12**|CC| |CC| |CC|CC| |CC|**| | | | | | | | | | | | | | | |</p><p>13**|**|**|**|**|**|**|**|**|**| | | | | | | | | | | | | | | |</p><p>14 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>15 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>16 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>17 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>18 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>19 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>20 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>21 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>22 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>23 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>24 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>25 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>26 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>[/code]</p><p></p><p><strong>Terrain</strong>:</p><p>** = Wall</p><p>ss = Stairs</p><p>pp = Portcullis (currently open)</p><p>[] = Trapdoor</p><p>CC = Stack of crates, varying in height</p><p>Empty spaces are clear, open terrain (stone floors in this case).</p><p></p><p><strong>Foes</strong>:</p><p>Oc = Half-orc cultist with spear</p><p>Bw = Black veiled "woman"</p><p>S1-5 = Human skeletons</p><p></p><p><strong>PCs</strong>:</p><p>Rn = Raven</p><p>Ti = Tali</p><p>As = Anvuss</p><p>Se = Seat</p><p>Sh = Shoot</p><p>Fg = Fang</p><p>sW = location of summoned wolf</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="IcyCool, post: 3224833, member: 20308"] [b]Combat, Round 1 Cont.[/b] Seat, partially up the ladder informs the party of some basic information and good tactics to use against their foes. Raven responds awkwardly to the black veiled woman's attack, and the her strike goes wide as she jerks her blade free of it's scabbard. Over the black veiled woman's shoulder, Raven can see that there are what look to be two short levers attached to the wall near the half-orc. Skeleton #4 drops the crate it was carrying (causing the many empty glass vials packed inside to rattle), and moves toward Raven with incredible speed, lunging with it's claws. Now that she has her blade and shield out, and her defensive stance set up, Raven proves to be [url=http://invisiblecastle.com/find.py?id=775037]no easy prey[/url] as the skeleton's claws find nothing but air. Skeleton #2 [url=http://invisiblecastle.com/find.py?id=775041]hurls the crate it was carrying[/url] at Tali, but the crate crashes to the ground before reaching him, breaking apart and scatter sheets of parchment across the floor. Anvuss steps up (to C8) beside Tali and swing his morningstar at Skeleton #1, which easily dodges the blow. (Tali goes here) Shoot and Fang clamber up out of the hole and Fang attacks Skeleton #2 as Shoot begins casting a spell. Fang [url=http://invisiblecastle.com/find.py?id=775054]fails to get his teeth on the skeleton.[/url] [i]OOC: Tali is up next. Also, I'm aware that with Seat's action that puts him on the ladder at the same time as everyone else. Let's go ahead and just ignore how difficult that would be and continue. I don't want to get hung up on getting folks into the room, so by the end of Shoo't action on Round 1, Seat will be mostly up the ladder (and have used his Knowledge ability), and Shoot and Fang will be up in their desired positions. In short, we'll handwave that bit of difficulty and move on, unless there is an objection. Also, don't forget to add the +1 to attack from Seat. It wouldn't have made a difference in anyone's attack roll so far, but every little bit helps.[/i] [u]Initiative (Round 1)[/u]: Seat = 25 Skeleton #1 = 24 Black Veiled Woman = 23 Raven = 21 Skeleton #4 = 20 Skeleton #2 = 19 Anvuss = 14 [b]* Action Paused *[/b] Tali = 9 Shoot & Fang = 9 Skeleton #5 = 8 Black Veiled Woman(?) = 8 Half-orc cultist = 6 Skeleton #3 = 6 [Sblock=Map] [code] A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z 01 | | |**|ss|ss|**| | | | | | | | | | | | | | | | | | | 02 | | |**|ss|ss|**| | | | | | | | | | | | | | | | | | | 03 | | |**| |Oc|**| | | | | | | | | | | | | | | | | | | 04**|**|**|**|pp|Bw|**|**|**|**| | | | | | | | | | | | | | | | 05**|CC| | |Rn| | | | |**| | | | | | | | | | | | | | | | 06**|CC| | | |S4| | | |**| | | | | | | | | | | | | | | | 07**|CC|S1| | | | | | |**| | | | | | | | | | | | | | | | 08**|CC|As|Ti| | |S5| | |**| | | | | | | | | | | | | | | | 09**|CC| | | | | | | |**| | | | | | | | | | | | | | | | 10**|CC| | | | | | | |**| | | | | | | | | | | | | | | | 11**|CC|[]|Sh|Fg|S2|S3|[]| |**| | | | | | | | | | | | | | | | 12**|CC| |CC| |CC|CC| |CC|**| | | | | | | | | | | | | | | | 13**|**|**|**|**|**|**|**|**|**| | | | | | | | | | | | | | | | 14 | | | | | | | | | | | | | | | | | | | | | | | | | 15 | | | | | | | | | | | | | | | | | | | | | | | | | 16 | | | | | | | | | | | | | | | | | | | | | | | | | 17 | | | | | | | | | | | | | | | | | | | | | | | | | 18 | | | | | | | | | | | | | | | | | | | | | | | | | 19 | | | | | | | | | | | | | | | | | | | | | | | | | 20 | | | | | | | | | | | | | | | | | | | | | | | | | 21 | | | | | | | | | | | | | | | | | | | | | | | | | 22 | | | | | | | | | | | | | | | | | | | | | | | | | 23 | | | | | | | | | | | | | | | | | | | | | | | | | 24 | | | | | | | | | | | | | | | | | | | | | | | | | 25 | | | | | | | | | | | | | | | | | | | | | | | | | 26 | | | | | | | | | | | | | | | | | | | | | | | | | [/code] [b]Terrain[/b]: ** = Wall ss = Stairs pp = Portcullis (currently open) [] = Trapdoor CC = Stack of crates, varying in height Empty spaces are clear, open terrain (stone floors in this case). [b]Foes[/b]: Oc = Half-orc cultist with spear Bw = Black veiled "woman" S1-5 = Human skeletons [b]PCs[/b]: Rn = Raven Ti = Tali As = Anvuss Se = Seat Sh = Shoot Fg = Fang sW = location of summoned wolf [/sblock] [/QUOTE]
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