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Head of the class (stonegod judging)[Concluded]
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<blockquote data-quote="IcyCool" data-source="post: 3230045" data-attributes="member: 20308"><p><strong>Combat, Round 3 Cont.</strong></p><p></p><p>In an effort to aid Tali's withdrawl, Anvuss swings his morningstar down on Skeleton #1, <a href="http://invisiblecastle.com/find.py?id=779781" target="_blank">smashing it to pieces</a>(6 damage). Shattered fragments and whole bone alike collapse into a useless heap.</p><p></p><p>Tali tumbles his way up to E4, and swings at the half-orc. His swing goes astray when he feels the stones beneath his feet sink half an inch and the portcullis comes careening down. (<em>OOC: Please make a reflex save for Tali. Also, you'll need to let me know what side of the portcullis you want to be on, the side with your friends (you'd be in E5), or the side with the half-orc (you'd be in E4 and squeezing).</em>)</p><p></p><p><u>Initiative (Round 3)</u>:</p><p>Seat = 25</p><p>Raven = 21</p><p>Skeleton #4 = 20</p><p>Anvuss = 14</p><p><strong>* Action Paused *</strong></p><p>Tali = 9</p><p>Shoot & Fang = 9</p><p>Skeleton #5 = 8</p><p>Black Veiled Woman's Head = 8</p><p>Half-orc cultist = 6</p><p>Skeleton #3 = 6</p><p></p><p><strong>Damage recap</strong>:</p><p>Tali (11 of 16 hp remaining)</p><p>Fang (9 of 13 hp remaining)</p><p>Raven (11 of 17 hp remaining)</p><p></p><p>Black veiled woman (Skeleton) (destroyed)</p><p>Skeleton #2 (destroyed)</p><p>Skeleton #1 (destroyed)</p><p></p><p>[Sblock=Map]</p><p></p><p>[code]</p><p> A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z</p><p>01 | | |**|ss|ss|**| | | | | | | | | | | | | | | | | | |</p><p>02 | | |**|ss|ss|**| | | | | | | | | | | | | | | | | | |</p><p>03 | | |**|Oc| |**| | | | | | | | | | | | | | | | | | |</p><p>04**|**|**|**|Ti|pp|**|**|**|**| | | | | | | | | | | | | | | |</p><p>05**|CC| |Rn| | | | | |**| | | | | | | | | | | | | | | |</p><p>06**|CC| | |S4| |Hd| | |**| | | | | | | | | | | | | | | |</p><p>07**|CC| | | | | | | |**| | | | | | | | | | | | | | | |</p><p>08**|CC|As|S5| | | | | |**| | | | | | | | | | | | | | | |</p><p>09**|CC| | | | | | | |**| | | | | | | | | | | | | | | |</p><p>10**|CC| |S3| | | | | |**| | | | | | | | | | | | | | | |</p><p>11**|CC|Se|Sh|Fg| |sW|[]| |**| | | | | | | | | | | | | | | |</p><p>12**|CC| |CC| |CC|CC| |CC|**| | | | | | | | | | | | | | | |</p><p>13**|**|**|**|**|**|**|**|**|**| | | | | | | | | | | | | | | |</p><p>14 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>15 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>16 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>17 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>18 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>19 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>20 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>21 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>22 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>23 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>24 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>25 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>26 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>[/code]</p><p></p><p><strong>Terrain</strong>:</p><p>** = Wall</p><p>ss = Stairs</p><p>pp = Portcullis (currently closed)</p><p>[] = Trapdoor</p><p>CC = Stack of crates, varying in height</p><p>Empty spaces are clear, open terrain (stone floors in this case).</p><p></p><p><strong>Foes</strong>:</p><p>Oc = Half-orc cultist with spear</p><p>Hd = Black veiled woman's head</p><p>S1-5 = Human skeletons</p><p></p><p><strong>PCs</strong>:</p><p>Rn = Raven</p><p>Ti = Tali</p><p>As = Anvuss</p><p>Se = Seat, standing on a trapdoor.</p><p>Sh = Shoot</p><p>Fg = Fang</p><p>sW = location of summoned wolf</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="IcyCool, post: 3230045, member: 20308"] [b]Combat, Round 3 Cont.[/b] In an effort to aid Tali's withdrawl, Anvuss swings his morningstar down on Skeleton #1, [url=http://invisiblecastle.com/find.py?id=779781]smashing it to pieces[/url](6 damage). Shattered fragments and whole bone alike collapse into a useless heap. Tali tumbles his way up to E4, and swings at the half-orc. His swing goes astray when he feels the stones beneath his feet sink half an inch and the portcullis comes careening down. ([i]OOC: Please make a reflex save for Tali. Also, you'll need to let me know what side of the portcullis you want to be on, the side with your friends (you'd be in E5), or the side with the half-orc (you'd be in E4 and squeezing).[/i]) [u]Initiative (Round 3)[/u]: Seat = 25 Raven = 21 Skeleton #4 = 20 Anvuss = 14 [b]* Action Paused *[/b] Tali = 9 Shoot & Fang = 9 Skeleton #5 = 8 Black Veiled Woman's Head = 8 Half-orc cultist = 6 Skeleton #3 = 6 [b]Damage recap[/b]: Tali (11 of 16 hp remaining) Fang (9 of 13 hp remaining) Raven (11 of 17 hp remaining) Black veiled woman (Skeleton) (destroyed) Skeleton #2 (destroyed) Skeleton #1 (destroyed) [Sblock=Map] [code] A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z 01 | | |**|ss|ss|**| | | | | | | | | | | | | | | | | | | 02 | | |**|ss|ss|**| | | | | | | | | | | | | | | | | | | 03 | | |**|Oc| |**| | | | | | | | | | | | | | | | | | | 04**|**|**|**|Ti|pp|**|**|**|**| | | | | | | | | | | | | | | | 05**|CC| |Rn| | | | | |**| | | | | | | | | | | | | | | | 06**|CC| | |S4| |Hd| | |**| | | | | | | | | | | | | | | | 07**|CC| | | | | | | |**| | | | | | | | | | | | | | | | 08**|CC|As|S5| | | | | |**| | | | | | | | | | | | | | | | 09**|CC| | | | | | | |**| | | | | | | | | | | | | | | | 10**|CC| |S3| | | | | |**| | | | | | | | | | | | | | | | 11**|CC|Se|Sh|Fg| |sW|[]| |**| | | | | | | | | | | | | | | | 12**|CC| |CC| |CC|CC| |CC|**| | | | | | | | | | | | | | | | 13**|**|**|**|**|**|**|**|**|**| | | | | | | | | | | | | | | | 14 | | | | | | | | | | | | | | | | | | | | | | | | | 15 | | | | | | | | | | | | | | | | | | | | | | | | | 16 | | | | | | | | | | | | | | | | | | | | | | | | | 17 | | | | | | | | | | | | | | | | | | | | | | | | | 18 | | | | | | | | | | | | | | | | | | | | | | | | | 19 | | | | | | | | | | | | | | | | | | | | | | | | | 20 | | | | | | | | | | | | | | | | | | | | | | | | | 21 | | | | | | | | | | | | | | | | | | | | | | | | | 22 | | | | | | | | | | | | | | | | | | | | | | | | | 23 | | | | | | | | | | | | | | | | | | | | | | | | | 24 | | | | | | | | | | | | | | | | | | | | | | | | | 25 | | | | | | | | | | | | | | | | | | | | | | | | | 26 | | | | | | | | | | | | | | | | | | | | | | | | | [/code] [b]Terrain[/b]: ** = Wall ss = Stairs pp = Portcullis (currently closed) [] = Trapdoor CC = Stack of crates, varying in height Empty spaces are clear, open terrain (stone floors in this case). [b]Foes[/b]: Oc = Half-orc cultist with spear Hd = Black veiled woman's head S1-5 = Human skeletons [b]PCs[/b]: Rn = Raven Ti = Tali As = Anvuss Se = Seat, standing on a trapdoor. Sh = Shoot Fg = Fang sW = location of summoned wolf [/sblock] [/QUOTE]
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