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Head of the class (stonegod judging)[Concluded]
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<blockquote data-quote="IcyCool" data-source="post: 3296223" data-attributes="member: 20308"><p><strong>Combat, Round 5</strong></p><p></p><p><strong>Combat, Round 4 Cont.</strong>:</p><p></p><p>Tali tumbles up behind the Cultist, and delivers a grazing strike across the man's back. The cultist grunts in pain, but otherwise keeps his defense up.</p><p></p><p>Anvuss continues to tirelessly deliver blows that seem quite capable of crushing the skull of a normal man. Shiv manages to continue evading them for the time being.</p><p></p><p><strong>Combat, Round 5</strong>:</p><p></p><p>Cultist #1, clearly nervous about his situation stays put and swings at Raven again, hoping to drop one of the threats facing him. Unfortunately for him, his swing is <a href="http://invisiblecastle.com/find.py?id=838621" target="_blank">poorly placed</a>, and misses.</p><p></p><p>Shiv continues the whirling melee with Anvuss, stepping further south to K15 and delivering a <a href="http://invisiblecastle.com/find.py?id=838622" target="_blank">skillful</a> blow (<a href="http://invisiblecastle.com/find.py?id=838623" target="_blank">crit</a> not confirmed) which only manages to slightly injure Anvuss. (4 points of damage, so 2 points after DR).</p><p></p><p><em>OOC: Seat is up next in Round 5.</em></p><p><em></em></p><p><em>Cultist #1 is dodging Raven</em></p><p><em>Shiv is dodging Anvuss</em></p><p></p><p><strong>Damage recap</strong>:</p><p>Tali (15 of 16 hp remaining)</p><p>Fang (9 of 13 hp remaining)</p><p>Raven (11 of 17 hp remaining)</p><p>Anvuss (11 of 18 hp remaining)</p><p></p><p>Shiv [spoiler]5 damage[/spoiler]</p><p>Cultist #1 [spoiler]9 damage[/spoiler]</p><p>Cutlits #2 [spoiler]21 damage[/spoiler]</p><p></p><p><u>Initiative Order</u>:</p><p>Cultists = <a href="http://invisiblecastle.com/find.py?id=822028" target="_blank">21</a></p><p>Shiv = <a href="http://invisiblecastle.com/find.py?id=822025" target="_blank">17</a></p><p>Seat = 14</p><p>Shoot & Fang = 13</p><p>Raven = 7</p><p>Tali = 6</p><p>Anvuss = 5</p><p></p><p>[Sblock=Map]</p><p></p><p>[code]</p><p> A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z</p><p>01 | |**| | |**| | | | | | | | | | | | | | | | | | | |</p><p>02 | |**| | |**| | | | | | | | | | | | | | | | | | | |</p><p>03**|**|**|dd|dd|**|**|**|**|**|**|**|**|**| | | | | | | | | | | |</p><p>04**|tt| | | | | | | | | | | |**| | | | | | | | | | | |</p><p>05**|tt| | | | | | | | | | | |**| | | | | | | | | | | |</p><p>06**|tt| | | | |tt|tt|tt|tt| | | |**| | | | | | | | | | | |</p><p>07**|tt| | | | | | |Ti| | | | |**| | | | | | | | | | | |</p><p>08**| | | | | | | |C1|[color=Red]C2[/color]| | | |**|**|dd|**|dd|**|dd|**|**|**| | |</p><p>09ss| | | | | | | |Rn|tt| | | |dd| | | | | | | | |**| | |</p><p>10ss| | | | | |Se| | |tt| | | |dd| | | | | | | | |**| | |</p><p>11ss| | | | | |Sh| | |tt| | | |**|**|dd|**|dd|**|dd|**| |**| | |</p><p>12ss| | | | | | | | |tt| | |tt|**| | | | | | |**| |**| | |</p><p>13**| | | | | | | | | | |Fg|tt|**| | | | | | |**| |**| | |</p><p>14**| | | | | |tt|tt|tt|tt| | |tt|**| | | | | | | | | | | |</p><p>15**|tt|tt|tt|tt| | | | | |Sv|As|tt|**| | | | | | | | | | | |</p><p>16**| | | | | | | | | | | | |**| | | | | | | | | | | |</p><p>17**| | | | | | | | | | | | |**| | | | | | | | | | | |</p><p>18**|**|**|--|--|**|**|**|--|**|**|dd|**|**| | | | | | | | | | | |</p><p>19 | | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>20 | | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>21 | | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>22 | | | | | | | | | |**|dd|**| | | | | | | | | | | | |</p><p>23 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>24 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>25 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>26 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>[/code]</p><p></p><p><strong>Terrain</strong>:</p><p>** = Wall</p><p>ss = Stairs</p><p>dd = doorway</p><p>-- = rubble-filled doorway</p><p>tt = table</p><p>Empty spaces are clear, open terrain (stone floors in this case).</p><p></p><p>PCs or NPCs in <span style="color: Red">Red</span> are unconcious and bleeding.</p><p></p><p><strong>Foes</strong>:</p><p>Sv = Shiv</p><p>C1-2 = Human cultists</p><p></p><p><strong>PCs</strong>:</p><p>Rn = Raven</p><p>Ti = Tali</p><p>As = Anvuss</p><p>Se = Seat</p><p>Sh = Shoot</p><p>Fg = Fang</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="IcyCool, post: 3296223, member: 20308"] [b]Combat, Round 5[/b] [b]Combat, Round 4 Cont.[/b]: Tali tumbles up behind the Cultist, and delivers a grazing strike across the man's back. The cultist grunts in pain, but otherwise keeps his defense up. Anvuss continues to tirelessly deliver blows that seem quite capable of crushing the skull of a normal man. Shiv manages to continue evading them for the time being. [b]Combat, Round 5[/b]: Cultist #1, clearly nervous about his situation stays put and swings at Raven again, hoping to drop one of the threats facing him. Unfortunately for him, his swing is [url=http://invisiblecastle.com/find.py?id=838621]poorly placed[/url], and misses. Shiv continues the whirling melee with Anvuss, stepping further south to K15 and delivering a [url=http://invisiblecastle.com/find.py?id=838622]skillful[/url] blow ([url=http://invisiblecastle.com/find.py?id=838623]crit[/url] not confirmed) which only manages to slightly injure Anvuss. (4 points of damage, so 2 points after DR). [i]OOC: Seat is up next in Round 5. Cultist #1 is dodging Raven Shiv is dodging Anvuss[/i] [b]Damage recap[/b]: Tali (15 of 16 hp remaining) Fang (9 of 13 hp remaining) Raven (11 of 17 hp remaining) Anvuss (11 of 18 hp remaining) Shiv [spoiler]5 damage[/spoiler] Cultist #1 [spoiler]9 damage[/spoiler] Cutlits #2 [spoiler]21 damage[/spoiler] [u]Initiative Order[/u]: Cultists = [url=http://invisiblecastle.com/find.py?id=822028]21[/url] Shiv = [url=http://invisiblecastle.com/find.py?id=822025]17[/url] Seat = 14 Shoot & Fang = 13 Raven = 7 Tali = 6 Anvuss = 5 [Sblock=Map] [code] A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z 01 | |**| | |**| | | | | | | | | | | | | | | | | | | | 02 | |**| | |**| | | | | | | | | | | | | | | | | | | | 03**|**|**|dd|dd|**|**|**|**|**|**|**|**|**| | | | | | | | | | | | 04**|tt| | | | | | | | | | | |**| | | | | | | | | | | | 05**|tt| | | | | | | | | | | |**| | | | | | | | | | | | 06**|tt| | | | |tt|tt|tt|tt| | | |**| | | | | | | | | | | | 07**|tt| | | | | | |Ti| | | | |**| | | | | | | | | | | | 08**| | | | | | | |C1|[color=Red]C2[/color]| | | |**|**|dd|**|dd|**|dd|**|**|**| | | 09ss| | | | | | | |Rn|tt| | | |dd| | | | | | | | |**| | | 10ss| | | | | |Se| | |tt| | | |dd| | | | | | | | |**| | | 11ss| | | | | |Sh| | |tt| | | |**|**|dd|**|dd|**|dd|**| |**| | | 12ss| | | | | | | | |tt| | |tt|**| | | | | | |**| |**| | | 13**| | | | | | | | | | |Fg|tt|**| | | | | | |**| |**| | | 14**| | | | | |tt|tt|tt|tt| | |tt|**| | | | | | | | | | | | 15**|tt|tt|tt|tt| | | | | |Sv|As|tt|**| | | | | | | | | | | | 16**| | | | | | | | | | | | |**| | | | | | | | | | | | 17**| | | | | | | | | | | | |**| | | | | | | | | | | | 18**|**|**|--|--|**|**|**|--|**|**|dd|**|**| | | | | | | | | | | | 19 | | | | | | | | | |**| |**| | | | | | | | | | | | | 20 | | | | | | | | | |**| |**| | | | | | | | | | | | | 21 | | | | | | | | | |**| |**| | | | | | | | | | | | | 22 | | | | | | | | | |**|dd|**| | | | | | | | | | | | | 23 | | | | | | | | | | | | | | | | | | | | | | | | | 24 | | | | | | | | | | | | | | | | | | | | | | | | | 25 | | | | | | | | | | | | | | | | | | | | | | | | | 26 | | | | | | | | | | | | | | | | | | | | | | | | | [/code] [b]Terrain[/b]: ** = Wall ss = Stairs dd = doorway -- = rubble-filled doorway tt = table Empty spaces are clear, open terrain (stone floors in this case). PCs or NPCs in [color=Red]Red[/color] are unconcious and bleeding. [b]Foes[/b]: Sv = Shiv C1-2 = Human cultists [b]PCs[/b]: Rn = Raven Ti = Tali As = Anvuss Se = Seat Sh = Shoot Fg = Fang [/sblock] [/QUOTE]
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