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Head of the class (stonegod judging)[Concluded]
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<blockquote data-quote="IcyCool" data-source="post: 3305211" data-attributes="member: 20308"><p><strong>Combat, Round 5 Cont.</strong></p><p></p><p>Tali moves quickly, rolling under the table and coming up behind Shiv.</p><p></p><p>Anvuss, sensing that now is the time to strike, steps south and swings his ensorcelled weapon, which Shiv almost dodges. With a loud clang, Anvuss' weapon caves in part of his breastplate, and the blow nearly knocks him from his feet. Shiv wavers, but manages to remain standing.</p><p></p><p><strong>Combat, Round 6</strong></p><p></p><p>Shiv, seeing that he is getting surrounded, and that he won't get to the southern door, shouts over his shoulder to the south, "Master! They are breaking through!" He then follows Anvuss south (K16), and swings his blade at the armored warforged again, <a href="http://invisiblecastle.com/find.py?id=845528" target="_blank">missing</a>.</p><p></p><p><em>OOC: Seat is up next in Round 6. </em></p><p><em></em></p><p><em>That was close. If Anvuss had rolled higher, or Seat had successfully aided another, that one strike from Anvuss would have nearly ended this fight. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></em></p><p><em></em></p><p><em>Shiv is dodging Anvuss</em></p><p></p><p><strong>Damage recap</strong>:</p><p>Tali (15 of 16 hp remaining)</p><p>Fang (9 of 13 hp remaining)</p><p>Raven (11 of 17 hp remaining)</p><p>Anvuss (11 of 18 hp remaining)</p><p></p><p>Shiv [spoiler]20 damage[/spoiler]</p><p>Cultist #1 [spoiler]25 damage[/spoiler]</p><p>Cutlits #2 [spoiler]23 damage[/spoiler]</p><p></p><p><u>Initiative Order</u>:</p><p>Cultists = <a href="http://invisiblecastle.com/find.py?id=822028" target="_blank">21</a></p><p>Shiv = <a href="http://invisiblecastle.com/find.py?id=822025" target="_blank">17</a></p><p>Seat = 14</p><p>Shoot & Fang = 13</p><p>Raven = 7</p><p>Tali = 6</p><p>Anvuss = 5</p><p></p><p>[Sblock=Map]</p><p></p><p>[code]</p><p> A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z</p><p>01 | |**| | |**| | | | | | | | | | | | | | | | | | | |</p><p>02 | |**| | |**| | | | | | | | | | | | | | | | | | | |</p><p>03**|**|**|dd|dd|**|**|**|**|**|**|**|**|**| | | | | | | | | | | |</p><p>04**|tt| | | | | | | | | | | |**| | | | | | | | | | | |</p><p>05**|tt| | | | | | | | | | | |**| | | | | | | | | | | |</p><p>06**|tt| | | | |tt|tt|tt|tt| | | |**| | | | | | | | | | | |</p><p>07**|tt| | | | | | | | | | | |**| | | | | | | | | | | |</p><p>08**| | | | | | | |[color=Red]C1[/color]|[color=Red]C2[/color]| | | |**|**|dd|**|dd|**|dd|**|**|**| | |</p><p>09ss| | | | | | | | |tt| | | |dd| | | | | | | | |**| | |</p><p>10ss| | | | | | | |Rn|tt| | | |dd| | | | | | | | |**| | |</p><p>11ss| | | | | |Sh| | |tt| | | |**|**|dd|**|dd|**|dd|**| |**| | |</p><p>12ss| | | | | | | | |tt| | |tt|**| | | | | | |**| |**| | |</p><p>13**| | | | | | | |Se| | | |tt|**| | | | | | |**| |**| | |</p><p>14**| | | | | |tt|tt|tt|tt|Fg| |tt|**| | | | | | | | | | | |</p><p>15**|tt|tt|tt|tt| | | | |Ti|Sv| |tt|**| | | | | | | | | | | |</p><p>16**| | | | | | | | | | |As| |**| | | | | | | | | | | |</p><p>17**| | | | | | | | | | | | |**| | | | | | | | | | | |</p><p>18**|**|**|--|--|**|**|**|--|**|**|dd|**|**| | | | | | | | | | | |</p><p>19 | | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>20 | | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>21 | | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>22 | | | | | | | | | |**|dd|**| | | | | | | | | | | | |</p><p>23 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>24 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>25 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>26 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>[/code]</p><p></p><p><strong>Terrain</strong>:</p><p>** = Wall</p><p>ss = Stairs</p><p>dd = doorway</p><p>-- = rubble-filled doorway</p><p>tt = table</p><p>Empty spaces are clear, open terrain (stone floors in this case).</p><p></p><p>PCs or NPCs in <span style="color: Red">Red</span> are unconcious and bleeding.</p><p></p><p><strong>Foes</strong>:</p><p>Sv = Shiv</p><p>C1-2 = Human cultists</p><p></p><p><strong>PCs</strong>:</p><p>Rn = Raven</p><p>Ti = Tali</p><p>As = Anvuss</p><p>Se = Seat</p><p>Sh = Shoot</p><p>Fg = Fang</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="IcyCool, post: 3305211, member: 20308"] [b]Combat, Round 5 Cont.[/b] Tali moves quickly, rolling under the table and coming up behind Shiv. Anvuss, sensing that now is the time to strike, steps south and swings his ensorcelled weapon, which Shiv almost dodges. With a loud clang, Anvuss' weapon caves in part of his breastplate, and the blow nearly knocks him from his feet. Shiv wavers, but manages to remain standing. [b]Combat, Round 6[/b] Shiv, seeing that he is getting surrounded, and that he won't get to the southern door, shouts over his shoulder to the south, "Master! They are breaking through!" He then follows Anvuss south (K16), and swings his blade at the armored warforged again, [url=http://invisiblecastle.com/find.py?id=845528]missing[/url]. [i]OOC: Seat is up next in Round 6. That was close. If Anvuss had rolled higher, or Seat had successfully aided another, that one strike from Anvuss would have nearly ended this fight. :) Shiv is dodging Anvuss[/i] [b]Damage recap[/b]: Tali (15 of 16 hp remaining) Fang (9 of 13 hp remaining) Raven (11 of 17 hp remaining) Anvuss (11 of 18 hp remaining) Shiv [spoiler]20 damage[/spoiler] Cultist #1 [spoiler]25 damage[/spoiler] Cutlits #2 [spoiler]23 damage[/spoiler] [u]Initiative Order[/u]: Cultists = [url=http://invisiblecastle.com/find.py?id=822028]21[/url] Shiv = [url=http://invisiblecastle.com/find.py?id=822025]17[/url] Seat = 14 Shoot & Fang = 13 Raven = 7 Tali = 6 Anvuss = 5 [Sblock=Map] [code] A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z 01 | |**| | |**| | | | | | | | | | | | | | | | | | | | 02 | |**| | |**| | | | | | | | | | | | | | | | | | | | 03**|**|**|dd|dd|**|**|**|**|**|**|**|**|**| | | | | | | | | | | | 04**|tt| | | | | | | | | | | |**| | | | | | | | | | | | 05**|tt| | | | | | | | | | | |**| | | | | | | | | | | | 06**|tt| | | | |tt|tt|tt|tt| | | |**| | | | | | | | | | | | 07**|tt| | | | | | | | | | | |**| | | | | | | | | | | | 08**| | | | | | | |[color=Red]C1[/color]|[color=Red]C2[/color]| | | |**|**|dd|**|dd|**|dd|**|**|**| | | 09ss| | | | | | | | |tt| | | |dd| | | | | | | | |**| | | 10ss| | | | | | | |Rn|tt| | | |dd| | | | | | | | |**| | | 11ss| | | | | |Sh| | |tt| | | |**|**|dd|**|dd|**|dd|**| |**| | | 12ss| | | | | | | | |tt| | |tt|**| | | | | | |**| |**| | | 13**| | | | | | | |Se| | | |tt|**| | | | | | |**| |**| | | 14**| | | | | |tt|tt|tt|tt|Fg| |tt|**| | | | | | | | | | | | 15**|tt|tt|tt|tt| | | | |Ti|Sv| |tt|**| | | | | | | | | | | | 16**| | | | | | | | | | |As| |**| | | | | | | | | | | | 17**| | | | | | | | | | | | |**| | | | | | | | | | | | 18**|**|**|--|--|**|**|**|--|**|**|dd|**|**| | | | | | | | | | | | 19 | | | | | | | | | |**| |**| | | | | | | | | | | | | 20 | | | | | | | | | |**| |**| | | | | | | | | | | | | 21 | | | | | | | | | |**| |**| | | | | | | | | | | | | 22 | | | | | | | | | |**|dd|**| | | | | | | | | | | | | 23 | | | | | | | | | | | | | | | | | | | | | | | | | 24 | | | | | | | | | | | | | | | | | | | | | | | | | 25 | | | | | | | | | | | | | | | | | | | | | | | | | 26 | | | | | | | | | | | | | | | | | | | | | | | | | [/code] [b]Terrain[/b]: ** = Wall ss = Stairs dd = doorway -- = rubble-filled doorway tt = table Empty spaces are clear, open terrain (stone floors in this case). PCs or NPCs in [color=Red]Red[/color] are unconcious and bleeding. [b]Foes[/b]: Sv = Shiv C1-2 = Human cultists [b]PCs[/b]: Rn = Raven Ti = Tali As = Anvuss Se = Seat Sh = Shoot Fg = Fang [/sblock] [/QUOTE]
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