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Head of the class (stonegod judging)[Concluded]
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<blockquote data-quote="IcyCool" data-source="post: 3327114" data-attributes="member: 20308"><p><strong>Combat, Round 1 Cont.</strong></p><p></p><p>Seat moves closer to the book and the robed man. Upon closer inspection, the young man's face appears haggard, and it looks as though he hasn't been eating or sleeping much. When Seat asks about his health, the young man continues with his packing, shakes his head vigorously from side to side (indicating a no to Seat's question) and mumbles repeatedly, "Have to pack, have to leave, there's a deadline. Have to pack, have to leave..."</p><p></p><p>Shoot and Fang file into the room, eyes wary.</p><p></p><p>Anvuss enters the room cautiously, taking up position at K19</p><p></p><p><em>OOC: Tali is up next (action is before Anvuss' action) in Round 1.</em></p><p></p><p><strong>Damage recap</strong>:</p><p>Tali (15 of 16 hp remaining)</p><p>Fang (9 of 13 hp remaining)</p><p>Raven (11 of 17 hp remaining)</p><p>Anvuss (17 of 18 hp remaining)</p><p></p><p>Black Veiled Woman (Head) [spoiler]7 damage[/spoiler]</p><p>Black Veiled Woman (Body) [spoiler]no damage[/spoiler]</p><p>Cultist [spoiler]no damage[/spoiler]</p><p>Yellow Robed human [spoiler]no damage[/spoiler]</p><p>???? [spoiler]no damage[/spoiler]</p><p></p><p><u>Initiative Order</u>:</p><p>Raven = 19</p><p>Seat = 16</p><p>Shoot & Fang = 13</p><p>???? = 12</p><p>Tali = 6</p><p>Anvuss = 6</p><p>Cultist on floor = 4</p><p>Black veiled woman (body) = 3</p><p>Yellow robed human = 1</p><p></p><p>[Sblock=Map]</p><p></p><p>[code]</p><p> A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z</p><p>01**|tt| | | | | | | | | | | |**| | | | | | | | | | | |</p><p>02**|tt| | | | |tt|tt|tt|tt| | | |**| | | | | | | | | | | |</p><p>03**|tt| | | | | | | | | | | |**| | | | | | | | | | | |</p><p>04**| | | | | | | |Bb|Bb| | | |**|**|dd|**|dd|**|dd|**|**|**| | |</p><p>05ss| | | | | | | | |tt| | | |dd| | | | | | | | |**| | |</p><p>06ss| | | | | | | |Bb|tt| | | |dd| | | | | | | | |**| | |</p><p>07ss| | | | | | | | |tt| | | |**|**|dd|**|dd|**|dd|**| |**| | |</p><p>08ss| | | | | | | | |tt| | |tt|**| | | | | | |**| |**| | |</p><p>09**| | | | | | | | | | | |tt|**| | | | | | |**| |**| | |</p><p>10**| | | | | |tt|tt|tt|tt| | |tt|**| | | | | | | | | | | |</p><p>11**|tt|tt|tt|tt| | | | | |Bb| |tt|**| | | | | | | | | | | |</p><p>12**| | | | | | | | | | | | |**| | | | | | | | | | | |</p><p>13**| | | | | | | | | | | | |**| | | | | | | | | | | |</p><p>14**|**|**|--|--|**|**|**|--|**|**|dd|**|**| | | | | | | | | | | |</p><p>15**| | | | | | | | | |**|Ti|**| | | | | | | | | | | | |</p><p>16**| | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>17**| | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>18**|**|**|--|--|**|**|**|--|**|**|dd|**|**|**|**| | | | | | | | | |</p><p>19**| | | | | |ct|C1| | |As| | | | |**| | | | | | | | | |</p><p>20**| | | | |Lo|cr|cr|Bw|Rn| | | | | |**| | | | | | | | | |</p><p>21**| | | | |bb|tt|tt|tt| | | | | | |**| | | | | | | | | |</p><p>22**| | | | |Se| | | |Fg|Sh| | |co| |**| | | | | | | | | |</p><p>23**| | | | |tt|tt|tt|tt| | |co|co| |co|**| | | | | | | | | |</p><p>24**|kg|kg|kg|kg|kg|kg|kg|kg|kg|kg|co| |co|co|**| | | | | | | | | |</p><p>25**|**|**|**|**|**|**|**|**|**|**|**|**|**|**|**| | | | | | | | | |</p><p>26 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>[/code]</p><p></p><p><strong>Terrain</strong>:</p><p>** = Wall</p><p>ss = Stairs</p><p>dd = doorway</p><p>-- = rubble-filled doorway</p><p>tt = table</p><p>co = rusty cauldrons the size of a medium creature</p><p>kg = rotted wooden kegs and debris</p><p>ct = cot</p><p>cr = crate</p><p>bb = Codex of Bone</p><p>Bb = dead body</p><p>Empty spaces are clear, open terrain (stone floors in this case).</p><p></p><p>PCs or NPCs in <span style="color: Red">Red</span> are unconcious and bleeding.</p><p></p><p><strong>Foes</strong>:</p><p>C1 = Human cultist</p><p>Lo = Yellow Robed Human</p><p>Bw = Black veiled woman</p><p></p><p><strong>PCs</strong>:</p><p>Rn = Raven</p><p>Ti = Tali</p><p>As = Anvuss</p><p>Se = Seat</p><p>Sh = Shoot</p><p>Fg = Fang</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="IcyCool, post: 3327114, member: 20308"] [b]Combat, Round 1 Cont.[/b] Seat moves closer to the book and the robed man. Upon closer inspection, the young man's face appears haggard, and it looks as though he hasn't been eating or sleeping much. When Seat asks about his health, the young man continues with his packing, shakes his head vigorously from side to side (indicating a no to Seat's question) and mumbles repeatedly, "Have to pack, have to leave, there's a deadline. Have to pack, have to leave..." Shoot and Fang file into the room, eyes wary. Anvuss enters the room cautiously, taking up position at K19 [i]OOC: Tali is up next (action is before Anvuss' action) in Round 1.[/i] [b]Damage recap[/b]: Tali (15 of 16 hp remaining) Fang (9 of 13 hp remaining) Raven (11 of 17 hp remaining) Anvuss (17 of 18 hp remaining) Black Veiled Woman (Head) [spoiler]7 damage[/spoiler] Black Veiled Woman (Body) [spoiler]no damage[/spoiler] Cultist [spoiler]no damage[/spoiler] Yellow Robed human [spoiler]no damage[/spoiler] ???? [spoiler]no damage[/spoiler] [u]Initiative Order[/u]: Raven = 19 Seat = 16 Shoot & Fang = 13 ???? = 12 Tali = 6 Anvuss = 6 Cultist on floor = 4 Black veiled woman (body) = 3 Yellow robed human = 1 [Sblock=Map] [code] A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z 01**|tt| | | | | | | | | | | |**| | | | | | | | | | | | 02**|tt| | | | |tt|tt|tt|tt| | | |**| | | | | | | | | | | | 03**|tt| | | | | | | | | | | |**| | | | | | | | | | | | 04**| | | | | | | |Bb|Bb| | | |**|**|dd|**|dd|**|dd|**|**|**| | | 05ss| | | | | | | | |tt| | | |dd| | | | | | | | |**| | | 06ss| | | | | | | |Bb|tt| | | |dd| | | | | | | | |**| | | 07ss| | | | | | | | |tt| | | |**|**|dd|**|dd|**|dd|**| |**| | | 08ss| | | | | | | | |tt| | |tt|**| | | | | | |**| |**| | | 09**| | | | | | | | | | | |tt|**| | | | | | |**| |**| | | 10**| | | | | |tt|tt|tt|tt| | |tt|**| | | | | | | | | | | | 11**|tt|tt|tt|tt| | | | | |Bb| |tt|**| | | | | | | | | | | | 12**| | | | | | | | | | | | |**| | | | | | | | | | | | 13**| | | | | | | | | | | | |**| | | | | | | | | | | | 14**|**|**|--|--|**|**|**|--|**|**|dd|**|**| | | | | | | | | | | | 15**| | | | | | | | | |**|Ti|**| | | | | | | | | | | | | 16**| | | | | | | | | |**| |**| | | | | | | | | | | | | 17**| | | | | | | | | |**| |**| | | | | | | | | | | | | 18**|**|**|--|--|**|**|**|--|**|**|dd|**|**|**|**| | | | | | | | | | 19**| | | | | |ct|C1| | |As| | | | |**| | | | | | | | | | 20**| | | | |Lo|cr|cr|Bw|Rn| | | | | |**| | | | | | | | | | 21**| | | | |bb|tt|tt|tt| | | | | | |**| | | | | | | | | | 22**| | | | |Se| | | |Fg|Sh| | |co| |**| | | | | | | | | | 23**| | | | |tt|tt|tt|tt| | |co|co| |co|**| | | | | | | | | | 24**|kg|kg|kg|kg|kg|kg|kg|kg|kg|kg|co| |co|co|**| | | | | | | | | | 25**|**|**|**|**|**|**|**|**|**|**|**|**|**|**|**| | | | | | | | | | 26 | | | | | | | | | | | | | | | | | | | | | | | | | [/code] [b]Terrain[/b]: ** = Wall ss = Stairs dd = doorway -- = rubble-filled doorway tt = table co = rusty cauldrons the size of a medium creature kg = rotted wooden kegs and debris ct = cot cr = crate bb = Codex of Bone Bb = dead body Empty spaces are clear, open terrain (stone floors in this case). PCs or NPCs in [color=Red]Red[/color] are unconcious and bleeding. [b]Foes[/b]: C1 = Human cultist Lo = Yellow Robed Human Bw = Black veiled woman [b]PCs[/b]: Rn = Raven Ti = Tali As = Anvuss Se = Seat Sh = Shoot Fg = Fang [/sblock] [/QUOTE]
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