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Head of the class (stonegod judging)[Concluded]
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<blockquote data-quote="IcyCool" data-source="post: 3329361" data-attributes="member: 20308"><p><strong>Combat, Round 2 Cont.</strong></p><p></p><p>Raven feints a quick downward slash at the side of the creature's head, and as it tries to dodge, she brings her blade up and buries it deep in the jaw of the creature. It's otherworldly scream dies as the creature does, and it drops to the floor.</p><p></p><p>Seat manages to shake off the shriek of the flying head, and snatches up the Codex of Bone. He heads for the door and gets as far as J21.</p><p></p><p>Fang, having fallen prey to the flying head's shriek, quivers in place, but is otherwise motionless. Shoot, determined not to let the flying brain hurt his furry friend, hurls a sling bullet at Bryllys, <a href="http://invisiblecastle.com/find.py?id=862928" target="_blank">connecting solidly</a>.</p><p></p><p><em>OOC: Tali is up next in Round 2.</em></p><p><em></em></p><p><em>Patlin, I was always under the impression that "a straight line" meant movement much like a queen in chess gets, which would mean no charge for Anvuss (as he has to go an extra step south in his southeast line). Perhaps we can get <strong>stonegod's</strong> weigh in on this? I'll poke around in the relevent section of the rules when I get a chance and look over it as well.</em></p><p></p><p><strong>Damage recap</strong>:</p><p>Tali (15 of 16 hp remaining)</p><p>Fang (9 of 13 hp remaining)</p><p>Raven (11 of 17 hp remaining)</p><p>Anvuss (17 of 18 hp remaining)</p><p></p><p>Black Veiled Woman (Head) [spoiler]7 damage[/spoiler]</p><p>Black Veiled Woman (Body) [spoiler]no damage[/spoiler]</p><p>Yellow Robed human [spoiler]no damage, paralyzed for 8 rounds[/spoiler]</p><p>Bryllys [spoiler]4 damage[/spoiler]</p><p></p><p><u>Initiative Order</u>:</p><p>Bryllys = 20</p><p>Raven = 19</p><p>Seat = 16</p><p>Shoot & Fang = 13</p><p>Tali = 6</p><p>Anvuss = 6</p><p>Flying Head = 4</p><p>Black veiled woman (body) = 3</p><p>Yellow robed human = 1</p><p></p><p>[Sblock=Map]</p><p></p><p>[code]</p><p> A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z</p><p>01**|tt| | | | | | | | | | | |**| | | | | | | | | | | |</p><p>02**|tt| | | | |tt|tt|tt|tt| | | |**| | | | | | | | | | | |</p><p>03**|tt| | | | | | | | | | | |**| | | | | | | | | | | |</p><p>04**| | | | | | | |Bb|Bb| | | |**|**|dd|**|dd|**|dd|**|**|**| | |</p><p>05ss| | | | | | | | |tt| | | |dd| | | | | | | | |**| | |</p><p>06ss| | | | | | | |Bb|tt| | | |dd| | | | | | | | |**| | |</p><p>07ss| | | | | | | | |tt| | | |**|**|dd|**|dd|**|dd|**| |**| | |</p><p>08ss| | | | | | | | |tt| | |tt|**| | | | | | |**| |**| | |</p><p>09**| | | | | | | | | | | |tt|**| | | | | | |**| |**| | |</p><p>10**| | | | | |tt|tt|tt|tt| | |tt|**| | | | | | | | | | | |</p><p>11**|tt|tt|tt|tt| | | | | |Bb| |tt|**| | | | | | | | | | | |</p><p>12**| | | | | | | | | | | | |**| | | | | | | | | | | |</p><p>13**| | | | | | | | | | | | |**| | | | | | | | | | | |</p><p>14**|**|**|--|--|**|**|**|--|**|**|dd|**|**| | | | | | | | | | | |</p><p>15**| | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>16**| | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>17**| | | | | | | | | |**| |**| | | | | | | | | | | | |</p><p>18**|**|**|--|--|**|**|**|--|**|**|dd|**|**|**|**| | | | | | | | | |</p><p>19**| | | | | |ct|Bb|Rn|Ti|As| | | | |**| | | | | | | | | |</p><p>20**| | | | |Lo|cr|cr|Bw| | | | | | |**| | | | | | | | | |</p><p>21**| | | | |tt|tt|tt|tt|Se| | | | | |**| | | | | | | | | |</p><p>22**| | | | | | | | |Fg|Sh| | |co| |**| | | | | | | | | |</p><p>23**| | | | |tt|tt|tt|tt| | |co|co| |co|**| | | | | | | | | |</p><p>24**|kg|kg|kg|kg|kg|kg|kg|kg|kg|kg|co| |co|By|**| | | | | | | | | |</p><p>25**|**|**|**|**|**|**|**|**|**|**|**|**|**|**|**| | | | | | | | | |</p><p>26 | | | | | | | | | | | | | | | | | | | | | | | | |</p><p>[/code]</p><p></p><p><strong>Terrain</strong>:</p><p>** = Wall</p><p>ss = Stairs</p><p>dd = doorway</p><p>-- = rubble-filled doorway</p><p>tt = table</p><p>co = rusty cauldrons the size of a medium creature</p><p>kg = rotted wooden kegs and debris</p><p>ct = cot</p><p>cr = crate</p><p>bb = Codex of Bone</p><p>Bb = dead body</p><p>Empty spaces are clear, open terrain (stone floors in this case).</p><p></p><p>PCs or NPCs in <span style="color: Red">Red</span> are unconcious and bleeding.</p><p></p><p><strong>Foes</strong>:</p><p>Lo = Yellow Robed Human</p><p>Bw = Black veiled woman</p><p>By = Bryllys, currently over the top of one of the cauldrons</p><p></p><p><strong>PCs</strong>:</p><p>Rn = Raven</p><p>Ti = Tali</p><p>As = Anvuss</p><p>Se = Seat, currently carrying the Codex of Bone</p><p>Sh = Shoot</p><p>Fg = Fang</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="IcyCool, post: 3329361, member: 20308"] [b]Combat, Round 2 Cont.[/b] Raven feints a quick downward slash at the side of the creature's head, and as it tries to dodge, she brings her blade up and buries it deep in the jaw of the creature. It's otherworldly scream dies as the creature does, and it drops to the floor. Seat manages to shake off the shriek of the flying head, and snatches up the Codex of Bone. He heads for the door and gets as far as J21. Fang, having fallen prey to the flying head's shriek, quivers in place, but is otherwise motionless. Shoot, determined not to let the flying brain hurt his furry friend, hurls a sling bullet at Bryllys, [url=http://invisiblecastle.com/find.py?id=862928]connecting solidly[/url]. [i]OOC: Tali is up next in Round 2. Patlin, I was always under the impression that "a straight line" meant movement much like a queen in chess gets, which would mean no charge for Anvuss (as he has to go an extra step south in his southeast line). Perhaps we can get [b]stonegod's[/b] weigh in on this? I'll poke around in the relevent section of the rules when I get a chance and look over it as well.[/i] [b]Damage recap[/b]: Tali (15 of 16 hp remaining) Fang (9 of 13 hp remaining) Raven (11 of 17 hp remaining) Anvuss (17 of 18 hp remaining) Black Veiled Woman (Head) [spoiler]7 damage[/spoiler] Black Veiled Woman (Body) [spoiler]no damage[/spoiler] Yellow Robed human [spoiler]no damage, paralyzed for 8 rounds[/spoiler] Bryllys [spoiler]4 damage[/spoiler] [u]Initiative Order[/u]: Bryllys = 20 Raven = 19 Seat = 16 Shoot & Fang = 13 Tali = 6 Anvuss = 6 Flying Head = 4 Black veiled woman (body) = 3 Yellow robed human = 1 [Sblock=Map] [code] A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z 01**|tt| | | | | | | | | | | |**| | | | | | | | | | | | 02**|tt| | | | |tt|tt|tt|tt| | | |**| | | | | | | | | | | | 03**|tt| | | | | | | | | | | |**| | | | | | | | | | | | 04**| | | | | | | |Bb|Bb| | | |**|**|dd|**|dd|**|dd|**|**|**| | | 05ss| | | | | | | | |tt| | | |dd| | | | | | | | |**| | | 06ss| | | | | | | |Bb|tt| | | |dd| | | | | | | | |**| | | 07ss| | | | | | | | |tt| | | |**|**|dd|**|dd|**|dd|**| |**| | | 08ss| | | | | | | | |tt| | |tt|**| | | | | | |**| |**| | | 09**| | | | | | | | | | | |tt|**| | | | | | |**| |**| | | 10**| | | | | |tt|tt|tt|tt| | |tt|**| | | | | | | | | | | | 11**|tt|tt|tt|tt| | | | | |Bb| |tt|**| | | | | | | | | | | | 12**| | | | | | | | | | | | |**| | | | | | | | | | | | 13**| | | | | | | | | | | | |**| | | | | | | | | | | | 14**|**|**|--|--|**|**|**|--|**|**|dd|**|**| | | | | | | | | | | | 15**| | | | | | | | | |**| |**| | | | | | | | | | | | | 16**| | | | | | | | | |**| |**| | | | | | | | | | | | | 17**| | | | | | | | | |**| |**| | | | | | | | | | | | | 18**|**|**|--|--|**|**|**|--|**|**|dd|**|**|**|**| | | | | | | | | | 19**| | | | | |ct|Bb|Rn|Ti|As| | | | |**| | | | | | | | | | 20**| | | | |Lo|cr|cr|Bw| | | | | | |**| | | | | | | | | | 21**| | | | |tt|tt|tt|tt|Se| | | | | |**| | | | | | | | | | 22**| | | | | | | | |Fg|Sh| | |co| |**| | | | | | | | | | 23**| | | | |tt|tt|tt|tt| | |co|co| |co|**| | | | | | | | | | 24**|kg|kg|kg|kg|kg|kg|kg|kg|kg|kg|co| |co|By|**| | | | | | | | | | 25**|**|**|**|**|**|**|**|**|**|**|**|**|**|**|**| | | | | | | | | | 26 | | | | | | | | | | | | | | | | | | | | | | | | | [/code] [b]Terrain[/b]: ** = Wall ss = Stairs dd = doorway -- = rubble-filled doorway tt = table co = rusty cauldrons the size of a medium creature kg = rotted wooden kegs and debris ct = cot cr = crate bb = Codex of Bone Bb = dead body Empty spaces are clear, open terrain (stone floors in this case). PCs or NPCs in [color=Red]Red[/color] are unconcious and bleeding. [b]Foes[/b]: Lo = Yellow Robed Human Bw = Black veiled woman By = Bryllys, currently over the top of one of the cauldrons [b]PCs[/b]: Rn = Raven Ti = Tali As = Anvuss Se = Seat, currently carrying the Codex of Bone Sh = Shoot Fg = Fang [/sblock] [/QUOTE]
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