Stormtower
First Post
I've recently played in a few sessions where PC healers were required to make DC10 Heal checks to determine the extent of injuries suffered by fellow party members in combat. Until such a check is successful, healers were prevented from casting cure spells on wounded PCs. Healers couldn't take 10 on the check due to being under duress in the midst of combat (a correct interpretation of Take 10, IMO, just poorly applied).
Try as I might, I cannot find anything in the SRD or 3.5 RAW to confirm that this is other than a houserule. I've seen this used a few times now, and it seems to add unnecessary and time-consuming complexity to an aspect of the game (magical healing) which seems quite well balanced per RAW to me.
Any comments? Anyone else use this rule, or can quote it from some 3.5 RAW source to confirm/deny that it's an official rule?
Try as I might, I cannot find anything in the SRD or 3.5 RAW to confirm that this is other than a houserule. I've seen this used a few times now, and it seems to add unnecessary and time-consuming complexity to an aspect of the game (magical healing) which seems quite well balanced per RAW to me.
Any comments? Anyone else use this rule, or can quote it from some 3.5 RAW source to confirm/deny that it's an official rule?