Guardianstreet
First Post
Unnamed Character
Male Gnome Cleric 20
HIT POINTS
HP 186
Current HP
DEXTERITY
13 (+1)
CONSTITUTION
14 (+2)
INTELLIGENCE
10 (+0)
WISDOM
19 (+4)
CHARISMA
12 (+1)
Initiative +1 = +1 [Dex]
K (Religion)† +23 = INT 0+20+3
Spellcraft† +23 = INT 0+20+3
* Armor Check Penalty -16
† Trained Only
EQUIPMENT
Full plate, tower shield, some one handed weapon
NOTES
Base Speed [ 20 (4 sq.) ]
AC [25] = 10 + 9 [Full Plate] + 4 [Towershield] + 1 [Dex] + 1 [Small Size]
Touch AC [12] Flat-Footed [24]
BASE ATTACK BONUS
+15
Basic Melee Attack +19
Basic Ranged Attack +17
FORTITUDE SAVE
+14 = 12 [base] +2 [Con]
REFLEX SAVE
+7 = 6 [base] +1 [Dex]
WILL SAVE
+16 = 12 [base] +4 [Wis]
CMB
+17 = 15 [BAB] +3 [Str] -1 [size]
CMD
+28 = 15 [BAB] +3 [Str] +1 [Dex] -1 [size] + 10
FEATS
Heavy Armor Proficiency
Combat Casting
Extra Channel
Power Attack
Selective Channeling
Tower Shield Proficiency
Shield Focus
Toughness
Two-Weapon Fighting
Weapon Focus
TRAITS
???
Cleric Spells Per Day
Level 1 4 + 1 [Wis] + 1 [Domain]
Level 2 4 + 1 [Wis] + 1 [Domain]
Level 3 4 + 1 [Wis] + 1 [Domain]
Level 4 4 + 1 [Wis] + 1 [Domain]
Level 5 4 + 0 [Wis] + 1 [Domain]
Level 6 4 + 0 [Wis] + 1 [Domain]
Level 7 4 + 0 [Wis] + 1 [Domain]
Level 8 4 + 0 [Wis] + 1 [Domain]
Level 9 4 + 0 [Wis] + 1 [Domain]
Cleric
Domains [Travel, Healing]
Channel Energy 10d6
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What do you think about this build? The vision is to have an healing gnome covered in plate and protecting himself with a tower shield (its cute!). Gnome is perhaps not the most optimal race for the build, i admit that but i like the gnomes.
It was this things i had in focus when i made the character:
1. I want him/her to be a healer
2. I want it to be a gnome - cause they rule the world
3. I want it to have as high AC as possible - good for tanking
4. I want a shield
5. I want the build to represent the miniature (a bloodstone gnome from reaper, covered in plate, carrying a tower shield and a hand weapon.
6. I want him/her to be as fast as possible, being able to move around.
Is there something you think should be improved? When it comes to feats or the ability points (25 point). Picking high STR really costs alot for me but i see it as important. The tanking/healing cleric wouldnt be so good keeping people alive if it does low dmg.
Maybe iv focused to much on combat. Perhaps i should dress him up in medium/light armor and a regular shield. Taking a level in barbarian for even more movement and try to get dodge, mobility, spring attack and alot of fleet. That way i could run around healing everyone.
Male Gnome Cleric 20
HIT POINTS
HP 186
Current HP
DEXTERITY
13 (+1)
CONSTITUTION
14 (+2)
INTELLIGENCE
10 (+0)
WISDOM
19 (+4)
CHARISMA
12 (+1)
Initiative +1 = +1 [Dex]
K (Religion)† +23 = INT 0+20+3
Spellcraft† +23 = INT 0+20+3
* Armor Check Penalty -16
† Trained Only
EQUIPMENT
Full plate, tower shield, some one handed weapon
NOTES
Base Speed [ 20 (4 sq.) ]
AC [25] = 10 + 9 [Full Plate] + 4 [Towershield] + 1 [Dex] + 1 [Small Size]
Touch AC [12] Flat-Footed [24]
BASE ATTACK BONUS
+15
Basic Melee Attack +19
Basic Ranged Attack +17
FORTITUDE SAVE
+14 = 12 [base] +2 [Con]
REFLEX SAVE
+7 = 6 [base] +1 [Dex]
WILL SAVE
+16 = 12 [base] +4 [Wis]
CMB
+17 = 15 [BAB] +3 [Str] -1 [size]
CMD
+28 = 15 [BAB] +3 [Str] +1 [Dex] -1 [size] + 10
FEATS
Heavy Armor Proficiency
Combat Casting
Extra Channel
Power Attack
Selective Channeling
Tower Shield Proficiency
Shield Focus
Toughness
Two-Weapon Fighting
Weapon Focus
TRAITS
???
Cleric Spells Per Day
Level 1 4 + 1 [Wis] + 1 [Domain]
Level 2 4 + 1 [Wis] + 1 [Domain]
Level 3 4 + 1 [Wis] + 1 [Domain]
Level 4 4 + 1 [Wis] + 1 [Domain]
Level 5 4 + 0 [Wis] + 1 [Domain]
Level 6 4 + 0 [Wis] + 1 [Domain]
Level 7 4 + 0 [Wis] + 1 [Domain]
Level 8 4 + 0 [Wis] + 1 [Domain]
Level 9 4 + 0 [Wis] + 1 [Domain]
Cleric
Domains [Travel, Healing]
Channel Energy 10d6
---------------------------------------------------
What do you think about this build? The vision is to have an healing gnome covered in plate and protecting himself with a tower shield (its cute!). Gnome is perhaps not the most optimal race for the build, i admit that but i like the gnomes.
It was this things i had in focus when i made the character:
1. I want him/her to be a healer
2. I want it to be a gnome - cause they rule the world
3. I want it to have as high AC as possible - good for tanking
4. I want a shield
5. I want the build to represent the miniature (a bloodstone gnome from reaper, covered in plate, carrying a tower shield and a hand weapon.
6. I want him/her to be as fast as possible, being able to move around.
Is there something you think should be improved? When it comes to feats or the ability points (25 point). Picking high STR really costs alot for me but i see it as important. The tanking/healing cleric wouldnt be so good keeping people alive if it does low dmg.
Maybe iv focused to much on combat. Perhaps i should dress him up in medium/light armor and a regular shield. Taking a level in barbarian for even more movement and try to get dodge, mobility, spring attack and alot of fleet. That way i could run around healing everyone.