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<blockquote data-quote="Shin Okada" data-source="post: 67071" data-attributes="member: 1956"><p>I my self have not yet played single class Cleric (only one Cleric/Paladin) but here most players are playing good cleric or neutral cleric of good deity and thus can do spontaneous casting. They do not take any cure spells at all and cast spontaneously only when they really need them. Still, they tend to end up using more than half of there spell slots for cure spells. But they have the biggest slot compared to any other spell casting classes and thus enjoy casting attack spells such as Hold Person, Blindness/Deafness, Searing Light, etc.</p><p></p><p>Regarding Wand of CLW. They are very cost-effective. And so many characters can use them. So my players tend to spend some amount of money for Wand of CLW or two after every session. Also, I am giving this kind of things to many enemy NPCs. If PCs love those wands, NPCs should love them, too. As a result, in my campaign, Wand of CLW is one of the most common trophy found from opponents' dead body.</p><p></p><p>In my current campaign, PCs are fighting against an evil knightly order. They have so many Clerics, Cleric/Fighters, Adepts, and Blackguards and most of them have some wands or scroll of Cure spells. It is natural, isn't it? In the last session, the party have got 3 Wands of CLW, 7 Scrolls of CLW and 3 Scrolls of Cure Moderate Wounds.</p><p></p><p>Also, PCs who cannot use Wand of CLW sill love to buy some Cure Potions. They are needed when you are badly wounded and buddy cleric is far from you, or when all of your buddy healers are down.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 67071, member: 1956"] I my self have not yet played single class Cleric (only one Cleric/Paladin) but here most players are playing good cleric or neutral cleric of good deity and thus can do spontaneous casting. They do not take any cure spells at all and cast spontaneously only when they really need them. Still, they tend to end up using more than half of there spell slots for cure spells. But they have the biggest slot compared to any other spell casting classes and thus enjoy casting attack spells such as Hold Person, Blindness/Deafness, Searing Light, etc. Regarding Wand of CLW. They are very cost-effective. And so many characters can use them. So my players tend to spend some amount of money for Wand of CLW or two after every session. Also, I am giving this kind of things to many enemy NPCs. If PCs love those wands, NPCs should love them, too. As a result, in my campaign, Wand of CLW is one of the most common trophy found from opponents' dead body. In my current campaign, PCs are fighting against an evil knightly order. They have so many Clerics, Cleric/Fighters, Adepts, and Blackguards and most of them have some wands or scroll of Cure spells. It is natural, isn't it? In the last session, the party have got 3 Wands of CLW, 7 Scrolls of CLW and 3 Scrolls of Cure Moderate Wounds. Also, PCs who cannot use Wand of CLW sill love to buy some Cure Potions. They are needed when you are badly wounded and buddy cleric is far from you, or when all of your buddy healers are down. [/QUOTE]
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