Hi everyone,
I am planning to run my party through Hell in Freeport (Green Ronin) after the Banewarrens. Though the module is recommended for 4 10th level PCs, it seems very, very difficult. The last confrontation in particular seems to be a TPK affair. The last guy is Jalie Squarefoot and for those of you that don't have Legions of Hell, he's basically a Pit Fiend Lich.
The advice the module gives to play him is pretty weak, considering the guy is CR 18. If I were Squarefoot, I would summon a Pit Fiend and order him to repeatedly cast Blasphemy while I used all my buffing spells. I might put a Wall of Force around myself as a protective cocoon during this process. *THEN* I would unload with all my offensive spells/capabilities.
But if I play him to his maximum, as I said, it may be TPK. But the guy has a 24 INT! Any suggestions?
BTW, I wouldn't mind if this thread turned into a meta-discussion about playing NPCs and monsters to their maximum ability -- especially the really intelligent ones.
I am planning to run my party through Hell in Freeport (Green Ronin) after the Banewarrens. Though the module is recommended for 4 10th level PCs, it seems very, very difficult. The last confrontation in particular seems to be a TPK affair. The last guy is Jalie Squarefoot and for those of you that don't have Legions of Hell, he's basically a Pit Fiend Lich.
The advice the module gives to play him is pretty weak, considering the guy is CR 18. If I were Squarefoot, I would summon a Pit Fiend and order him to repeatedly cast Blasphemy while I used all my buffing spells. I might put a Wall of Force around myself as a protective cocoon during this process. *THEN* I would unload with all my offensive spells/capabilities.
But if I play him to his maximum, as I said, it may be TPK. But the guy has a 24 INT! Any suggestions?
BTW, I wouldn't mind if this thread turned into a meta-discussion about playing NPCs and monsters to their maximum ability -- especially the really intelligent ones.