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General Tabletop Discussion
Character Builds & Optimization
Hello! A hexblade/RDD/Blackguard build. Please criticize!
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<blockquote data-quote="Korak" data-source="post: 3431241" data-attributes="member: 9781"><p>I don't see Cleave or Improved Sunder in your build. Both are required to qualify for Blackguard. Practiced Spellcaster only raises your caster level as a Hexblade. It will not improve the save DC for your Hexblade Curse. Despite what the rules say, many DMs will not allow two abilities that allow an ability bonus to apply to saving throws to stack. Some will grant an additional +1 to saves for the second ability. This is all debatable, and frankly whatever the exact RAW on the issue, I personally think double dipping on cha to saves is excessive. Of course, if your DM is fine with it, then you will indeed have fantastic saves. Consider balancing your strength and charisma more. You'll want more than a +29 to hit if you really want to take advantage of power attack at level 20.</p><p></p><p>One note on tactics. The Hexblade's curse is nice because it is a free action. At any level really, but especially at 20th level... spending the first 2 or 3 rounds casting debuffs as a melee character is asking to get killed. Your most precious commodity is actions. Every action not spent causing damage to the enemy better have a huge payoff in damage avoided or mitigated to the party.</p><p></p><p>And yes... hexblades are fun, as are dragon disciples... and wings are definitely cool.</p></blockquote><p></p>
[QUOTE="Korak, post: 3431241, member: 9781"] I don't see Cleave or Improved Sunder in your build. Both are required to qualify for Blackguard. Practiced Spellcaster only raises your caster level as a Hexblade. It will not improve the save DC for your Hexblade Curse. Despite what the rules say, many DMs will not allow two abilities that allow an ability bonus to apply to saving throws to stack. Some will grant an additional +1 to saves for the second ability. This is all debatable, and frankly whatever the exact RAW on the issue, I personally think double dipping on cha to saves is excessive. Of course, if your DM is fine with it, then you will indeed have fantastic saves. Consider balancing your strength and charisma more. You'll want more than a +29 to hit if you really want to take advantage of power attack at level 20. One note on tactics. The Hexblade's curse is nice because it is a free action. At any level really, but especially at 20th level... spending the first 2 or 3 rounds casting debuffs as a melee character is asking to get killed. Your most precious commodity is actions. Every action not spent causing damage to the enemy better have a huge payoff in damage avoided or mitigated to the party. And yes... hexblades are fun, as are dragon disciples... and wings are definitely cool. [/QUOTE]
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Hello! A hexblade/RDD/Blackguard build. Please criticize!
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