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Hello! A hexblade/RDD/Blackguard build. Please criticize!
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<blockquote data-quote="Zephiel7" data-source="post: 3431309" data-attributes="member: 51147"><p>Oops, I forgot about that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. In that case replace practiced spellcaster and improved critical with cleave and improved sunder. Thanks. </p><p></p><p></p><p> </p><p></p><p>True, usefulness of this build varies according to DM. I see no problem with having a double stack in <em>this</em> case...after all they are derived from two different sources. However, with a paladin/blackguard, I can see why they would not stack.</p><p></p><p></p><p> </p><p></p><p>I considered that a bit. </p><p></p><p>However, I find that at level 20, some of the strongest monsters have an AC that can be overcome by this build. With dark companion and curses+ spells, there AC - at least dex AC-will be lowered. </p><p></p><p>If it so happens that the monster's AC is <em>too</em> high, then I can forego power attack and rely on regular attacks. </p><p></p><p>For example, a Molydeus, is one of the toughest (CR 19) and highest AC(40, Baalor is 35) demons out there. With the curse, all my spells stacked on him, and dark companion, his AC is easily enough to hit even with power attack over 50% of the time. Even normally, a die roll of 11 is required without power attack and dark companion.</p><p></p><p></p><p></p><p></p><p>True, but I was thinking that with my high saves, high AC, and all my immunities (fire, sleep, paralysis) it will be difficult for an opponent to <em>actually</em> hurt me. I'll use the Molydeus as an example again. The only way he can actually hurt me is through the first attack from his axe(+28). Even then, the only way he can hit me is with die roll 19-20. All others are two low to get through this character's AC. Also, at twentieth level, casting spells like karmic aura can occur before combat occurs, or in the air. </p><p></p><p>Also, like I said, I begin battle with intimidating strike and a free action curse. At that point, his attack roles will be pretty messed, making it <em>even</em> harder for him to hurt me. </p><p></p><p></p><p></p><p>Certainly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Zephiel7, post: 3431309, member: 51147"] Oops, I forgot about that :). In that case replace practiced spellcaster and improved critical with cleave and improved sunder. Thanks. True, usefulness of this build varies according to DM. I see no problem with having a double stack in [i]this[/i] case...after all they are derived from two different sources. However, with a paladin/blackguard, I can see why they would not stack. I considered that a bit. However, I find that at level 20, some of the strongest monsters have an AC that can be overcome by this build. With dark companion and curses+ spells, there AC - at least dex AC-will be lowered. If it so happens that the monster's AC is [i]too[/i] high, then I can forego power attack and rely on regular attacks. For example, a Molydeus, is one of the toughest (CR 19) and highest AC(40, Baalor is 35) demons out there. With the curse, all my spells stacked on him, and dark companion, his AC is easily enough to hit even with power attack over 50% of the time. Even normally, a die roll of 11 is required without power attack and dark companion. True, but I was thinking that with my high saves, high AC, and all my immunities (fire, sleep, paralysis) it will be difficult for an opponent to [i]actually[/i] hurt me. I'll use the Molydeus as an example again. The only way he can actually hurt me is through the first attack from his axe(+28). Even then, the only way he can hit me is with die roll 19-20. All others are two low to get through this character's AC. Also, at twentieth level, casting spells like karmic aura can occur before combat occurs, or in the air. Also, like I said, I begin battle with intimidating strike and a free action curse. At that point, his attack roles will be pretty messed, making it [i]even[/i] harder for him to hurt me. Certainly :) [/QUOTE]
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Hello! A hexblade/RDD/Blackguard build. Please criticize!
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