Good morning,
I'm going to run my six year old son through a small adventure (maybe more if he enjoys it), and I'd like some advice on building a good balanced 5th Level fighter.
I'm thinking about 3-4 combat encounters, 1 trap (just to give him that flavor), and a puzzle or two (possibly as a way to unlock a door), plus some role-playing encounters.
I'm choosing a fighter for him because I don't want him to have too many choices about what to do until he's played at least a little.
I'm thinking of maxing out spot and search checks so that he'll be likely to notice the trap.
Maybe even a skill focus feat in one of those skills.
I'd prefer it if any feats or magic items would be 'always on', so that I can write up his sheet and not have him need to change modifiers on the fly.
Also, I want to let him keep this same character if we do more adventures, so I'm trying to think of a way to get him some healing without just handing him a bunch of potions that he has to remember to use.
I may have some more thoughts to add, but would like to see what others have to say.
Thanks,
Paul
I'm going to run my six year old son through a small adventure (maybe more if he enjoys it), and I'd like some advice on building a good balanced 5th Level fighter.
I'm thinking about 3-4 combat encounters, 1 trap (just to give him that flavor), and a puzzle or two (possibly as a way to unlock a door), plus some role-playing encounters.
I'm choosing a fighter for him because I don't want him to have too many choices about what to do until he's played at least a little.
I'm thinking of maxing out spot and search checks so that he'll be likely to notice the trap.
Maybe even a skill focus feat in one of those skills.
I'd prefer it if any feats or magic items would be 'always on', so that I can write up his sheet and not have him need to change modifiers on the fly.
Also, I want to let him keep this same character if we do more adventures, so I'm trying to think of a way to get him some healing without just handing him a bunch of potions that he has to remember to use.
I may have some more thoughts to add, but would like to see what others have to say.
Thanks,
Paul