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HELP a Daggerspell Shaper Going Epic!
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<blockquote data-quote="moritheil" data-source="post: 4246358" data-attributes="member: 30610"><p>Thanks for the tips! I recall the SpC spell, as it "wipes away disease, poison, and negative levels," but I worry about mixing immobility with what is essentially a stealth druid.</p><p></p><p>DSS is a rogue/druid prestige class that advances wildshape slowly, casting 9/10, and sneak attack very slowly. It is notable post-wildshape-change for retaining bonuses from weapons and stat boosting gear when wildshaped.</p><p></p><p>Regarding your assessment of saves, our DM is a min/maxer. These were the character's saves:</p><p></p><p>SAVES</p><p>FORT +15 (6/dru 2/ds 6/con 1/luck)</p><p>REF +17 (3/nin 2/dru 6/ds 5/dex 1/luck) Evasion</p><p>WILL +29 (6/dru 6/ds 3/divo 11/wis 2/ki 1/luck)</p><p></p><p>In the first combat he was in at level 20, he rolled ~38 for a Will save vs. Mind Blast and failed despite using a reroll attempt. So conventional amounts of save bonus won't cut it. (Admittedly, the character rolled 9 and 7, but the DC was 43 or so - the fighter types missed by a lot more than that.) The only one who made his save was a warblade using a diamond mind maneuver to get a +20 (IIRC) to the check. </p><p></p><p>I was thinking I might grab some diamond mind maneuvers and actually feel somewhat safer, but I don't know if that's more important or if immunity to sneak attack/crit/stun is more important. I have a feeling it'll be whichever one I don't choose.</p></blockquote><p></p>
[QUOTE="moritheil, post: 4246358, member: 30610"] Thanks for the tips! I recall the SpC spell, as it "wipes away disease, poison, and negative levels," but I worry about mixing immobility with what is essentially a stealth druid. DSS is a rogue/druid prestige class that advances wildshape slowly, casting 9/10, and sneak attack very slowly. It is notable post-wildshape-change for retaining bonuses from weapons and stat boosting gear when wildshaped. Regarding your assessment of saves, our DM is a min/maxer. These were the character's saves: SAVES FORT +15 (6/dru 2/ds 6/con 1/luck) REF +17 (3/nin 2/dru 6/ds 5/dex 1/luck) Evasion WILL +29 (6/dru 6/ds 3/divo 11/wis 2/ki 1/luck) In the first combat he was in at level 20, he rolled ~38 for a Will save vs. Mind Blast and failed despite using a reroll attempt. So conventional amounts of save bonus won't cut it. (Admittedly, the character rolled 9 and 7, but the DC was 43 or so - the fighter types missed by a lot more than that.) The only one who made his save was a warblade using a diamond mind maneuver to get a +20 (IIRC) to the check. I was thinking I might grab some diamond mind maneuvers and actually feel somewhat safer, but I don't know if that's more important or if immunity to sneak attack/crit/stun is more important. I have a feeling it'll be whichever one I don't choose. [/QUOTE]
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