My players are about to finish their current mission and i am working on what comes next.
They have to hunt down and take a ledger from a debt collector in the employ of the BBEG.
What i need help with is figuring in out how to make this an adventure, I don't want it completed with a quick gather information check, i want them to work to track this guy down and then leave options open to them to Fight/Kill/Trick/Bargain with him once they find him.
I'm thinking a scavenger hunt style plan. So they start to gather info on this guy, bartender says you should go talk to that Dwarf he's a black smith, Dwarf says "I'm awful thirsty and my throat is too dry for much talking." The PC's bring him a drink and he say "I'm only the assistant smith you need to talk to my boss, the shop i work at is over there", they go to the blacksmith shop and talk to the clerk at the front of the store, he says the Head Smith is far to busy working for PAYING customer to be bother with personal questions. PC's either bribe/intimidate the clerk or buy something from the store or Bluff a question about the specifics of a weapons construction or something to get past the clerk to the owner of the shop. The Boss is offended that strangers and asking him about his debts and then its either a Diplo check or fight. After the fight (if he's still alive) he tells about his debt, the debt collector, the last time he saw him and some of the other businesses in town the Debt collector has called on. ETC...
Something along these lines, if you have any thoughts or experience to add I would appreciate it. I have already had a couple of mission completely de-railed but unforeseen PC actions that i wasn't prepared for.
Oh BTW the party consists of...
Hexblade5
Rogue3/Swash2
Ranger5
Barb5
Scout4 (+1LA)
Spelltheif1/BattleMage4
They have to hunt down and take a ledger from a debt collector in the employ of the BBEG.
What i need help with is figuring in out how to make this an adventure, I don't want it completed with a quick gather information check, i want them to work to track this guy down and then leave options open to them to Fight/Kill/Trick/Bargain with him once they find him.
I'm thinking a scavenger hunt style plan. So they start to gather info on this guy, bartender says you should go talk to that Dwarf he's a black smith, Dwarf says "I'm awful thirsty and my throat is too dry for much talking." The PC's bring him a drink and he say "I'm only the assistant smith you need to talk to my boss, the shop i work at is over there", they go to the blacksmith shop and talk to the clerk at the front of the store, he says the Head Smith is far to busy working for PAYING customer to be bother with personal questions. PC's either bribe/intimidate the clerk or buy something from the store or Bluff a question about the specifics of a weapons construction or something to get past the clerk to the owner of the shop. The Boss is offended that strangers and asking him about his debts and then its either a Diplo check or fight. After the fight (if he's still alive) he tells about his debt, the debt collector, the last time he saw him and some of the other businesses in town the Debt collector has called on. ETC...
Something along these lines, if you have any thoughts or experience to add I would appreciate it. I have already had a couple of mission completely de-railed but unforeseen PC actions that i wasn't prepared for.
Oh BTW the party consists of...
Hexblade5
Rogue3/Swash2
Ranger5
Barb5
Scout4 (+1LA)
Spelltheif1/BattleMage4