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Help a newer DM with homebrew world ! How do I complete the story !
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<blockquote data-quote="zebby" data-source="post: 8659786" data-attributes="member: 80625"><p>1st, Thanks alot everyone for the inputs. English isnt my main language, and I'm trying my best to be clear. </p><p>I <u>really </u>appreciate the time you all put to answer me, but I cant answer to everyone of you. and for some reason, everytime I write something, I sound angry, but I assure you I'm not. I just want to keep the discussion on what I want / need, and not on random advice to run a campaign which don't apply to our group.</p><p></p><p>So, to make things clear : I've been playing d&d for 20+ years. With the same guys. I know them. I know how to play, and what they like. I know what you should and should not do as a dm. My problem isnt there. (and there is about 1000's post on different forum about do and don't of dming, and I'm not looking for it).</p><p> </p><p><strong><strong>"dont write the ending yet, let the PC build it " ... </strong></strong></p><p><strong>Remember 2 of the players are 10 years old. In their 1st game. 1st RPG. One of have never played RPG video game. The game is for them to enjoy</strong>. They dont have the experience needed to 'develop' and enjoy a dynamic open-world like story, and neither do I have the DM experience (or the wish) do to that. </p><p></p><p>Think LOTR. Gandalf come to hobbit PC minute 1 of the story, and says : "yo dude, this ring represent Evil. Go toss it into the volcano of doom to win." Clear, simple objective. Long term. difficult. </p><p></p><p>But right now, I'm comming to the hobbit, and I tell them : "yo dude, you have to do 'something'." </p><p></p><p>Quick ez exemple of what Im looking for :</p><p>You have to grab this black soulstone and diablo 3 style imprison the soul of a legendary beast (Game style #1, monster hunter).</p><p>With it, walk into this spot, in middle of province 5 controled by this evil lord and his army (Game style #2, birthright). </p><p>Cast this old ritual, which you need to find first (Game style #3, D&D).</p><p>So I'm looking for concept/ideas/mechanic to explain how you 'earn' a title, and how I can present it to players. </p><p>Maybe they have to summon the Nature God itself and slay it ( or the Sun, or w/e I dont mind the story part of it, since theres no point in looking for it. I need the component of what they should be doing ) </p><p></p><p>Is it clearer this way ?</p></blockquote><p></p>
[QUOTE="zebby, post: 8659786, member: 80625"] 1st, Thanks alot everyone for the inputs. English isnt my main language, and I'm trying my best to be clear. I [U]really [/U]appreciate the time you all put to answer me, but I cant answer to everyone of you. and for some reason, everytime I write something, I sound angry, but I assure you I'm not. I just want to keep the discussion on what I want / need, and not on random advice to run a campaign which don't apply to our group. So, to make things clear : I've been playing d&d for 20+ years. With the same guys. I know them. I know how to play, and what they like. I know what you should and should not do as a dm. My problem isnt there. (and there is about 1000's post on different forum about do and don't of dming, and I'm not looking for it). [B][B]"dont write the ending yet, let the PC build it " ... [/B] Remember 2 of the players are 10 years old. In their 1st game. 1st RPG. One of have never played RPG video game. The game is for them to enjoy[/B]. They dont have the experience needed to 'develop' and enjoy a dynamic open-world like story, and neither do I have the DM experience (or the wish) do to that. Think LOTR. Gandalf come to hobbit PC minute 1 of the story, and says : "yo dude, this ring represent Evil. Go toss it into the volcano of doom to win." Clear, simple objective. Long term. difficult. But right now, I'm comming to the hobbit, and I tell them : "yo dude, you have to do 'something'." Quick ez exemple of what Im looking for : You have to grab this black soulstone and diablo 3 style imprison the soul of a legendary beast (Game style #1, monster hunter). With it, walk into this spot, in middle of province 5 controled by this evil lord and his army (Game style #2, birthright). Cast this old ritual, which you need to find first (Game style #3, D&D). So I'm looking for concept/ideas/mechanic to explain how you 'earn' a title, and how I can present it to players. Maybe they have to summon the Nature God itself and slay it ( or the Sun, or w/e I dont mind the story part of it, since theres no point in looking for it. I need the component of what they should be doing ) Is it clearer this way ? [/QUOTE]
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