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Help a newer DM with homebrew world ! How do I complete the story !
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<blockquote data-quote="zebby" data-source="post: 8671984" data-attributes="member: 80625"><p>[USER=27385]@aco175[/USER] : The druid is the youngest, the rogue player is 1year older. I doubt it could work, but I did find a template for a corrupt druid class, so I might use this as an evil corrupt druid organisation that he will have to purify eventually once they are settled, and we could work it out as they are part of his background. (his old clan turn evil and he escape or something similar)</p><p></p><p>I like the pirates idea, since they are dealing with pirates already. They will be kidnapped, and escaping the pirates will take them a year, so when they arrive on the continent poeple will have settled in, and it will cement their position as they will help their crew. It could that once they dealt with the evil capitain, the rest of the pirate crew can be allied and make a foundation of a naval force.</p><p></p><p>[USER=6804070]@LordEntrails[/USER] : I've never played with ioun stone, so I actually have no idea what they does. I only recall them from a Forgotten Realm book I read when I was a kid. I'll check them out. I want each stone to be easily identifiable, like if they cross someone on the street with the stone, they will know it's an evil foes. The idea of the crown to fill out match the gauntlet of infinity, so it could work.</p></blockquote><p></p>
[QUOTE="zebby, post: 8671984, member: 80625"] [USER=27385]@aco175[/USER] : The druid is the youngest, the rogue player is 1year older. I doubt it could work, but I did find a template for a corrupt druid class, so I might use this as an evil corrupt druid organisation that he will have to purify eventually once they are settled, and we could work it out as they are part of his background. (his old clan turn evil and he escape or something similar) I like the pirates idea, since they are dealing with pirates already. They will be kidnapped, and escaping the pirates will take them a year, so when they arrive on the continent poeple will have settled in, and it will cement their position as they will help their crew. It could that once they dealt with the evil capitain, the rest of the pirate crew can be allied and make a foundation of a naval force. [USER=6804070]@LordEntrails[/USER] : I've never played with ioun stone, so I actually have no idea what they does. I only recall them from a Forgotten Realm book I read when I was a kid. I'll check them out. I want each stone to be easily identifiable, like if they cross someone on the street with the stone, they will know it's an evil foes. The idea of the crown to fill out match the gauntlet of infinity, so it could work. [/QUOTE]
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