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Help Action? Most underrated rule?
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<blockquote data-quote="Staffan" data-source="post: 6525138" data-attributes="member: 907"><p>It's more that fighting lots of foes at once is a lot harder than fighting a single foe, even if that foe is tough. Let's take an incredibly simplified example:</p><p></p><p>Say you have two dudes fighting one another. They both have 50% chance to hit, deal 1 point of damage, and can take 10 points of damage. Who will win? That's a crap-shoot, but whoever does win is likely to be down to only one or two hit points by the end of it.</p><p></p><p>Now, let's instead say you have two dudes fighting a third, same stats as above. Who will win? Almost certainly the duo, and they'll likely only be down 5 points of damage between them. In a way, doubling the number of combatants on one side will make them four times as effective, because they both deal <em>and take</em> twice as much damage.</p><p></p><p>Fighting one opponent after the other is nowhere near as bad. If we had started out with a one-on-one fight, and then had the winner immediately fight a second fight... well, he'd almost certainly lose that fight, but he'd have managed to deal his foes about 10 points of damage instead of the 5 he'd deal in a two-on-one fight. <em>That's</em> why there's a multiplier for numerous opponents.</p></blockquote><p></p>
[QUOTE="Staffan, post: 6525138, member: 907"] It's more that fighting lots of foes at once is a lot harder than fighting a single foe, even if that foe is tough. Let's take an incredibly simplified example: Say you have two dudes fighting one another. They both have 50% chance to hit, deal 1 point of damage, and can take 10 points of damage. Who will win? That's a crap-shoot, but whoever does win is likely to be down to only one or two hit points by the end of it. Now, let's instead say you have two dudes fighting a third, same stats as above. Who will win? Almost certainly the duo, and they'll likely only be down 5 points of damage between them. In a way, doubling the number of combatants on one side will make them four times as effective, because they both deal [I]and take[/I] twice as much damage. Fighting one opponent after the other is nowhere near as bad. If we had started out with a one-on-one fight, and then had the winner immediately fight a second fight... well, he'd almost certainly lose that fight, but he'd have managed to deal his foes about 10 points of damage instead of the 5 he'd deal in a two-on-one fight. [I]That's[/I] why there's a multiplier for numerous opponents. [/QUOTE]
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