Sacrosanct
Legend
I admit the help action was one of those things I never really paid that much attention to. Yeah, I understood how it worked, but I never really thought abuot just how powerful this rule is until this past weekend.
I was playing a wizard (necromancer) and we were in a battle where not only was I out of spells, but my cantrips were not effective against the target (which was immune to necrotic and poison damage). So I basically waded in and used the help action. It made almost more of a difference than if I were casting my actual spells because the advantage granted resulted in success that wouldn't normally have been there.
Yeah, it's not exciting, but sometimes when you're out of resources, you still have to do what you need to do, and it had a tremendous affect to party success. Gone are the days of "I can't do anything" for sure*
*although I've never really been one who believed that, since I tend to resort to thrown flasks of burning oil, etc after spells are used up anyway.
I was playing a wizard (necromancer) and we were in a battle where not only was I out of spells, but my cantrips were not effective against the target (which was immune to necrotic and poison damage). So I basically waded in and used the help action. It made almost more of a difference than if I were casting my actual spells because the advantage granted resulted in success that wouldn't normally have been there.
Yeah, it's not exciting, but sometimes when you're out of resources, you still have to do what you need to do, and it had a tremendous affect to party success. Gone are the days of "I can't do anything" for sure*
*although I've never really been one who believed that, since I tend to resort to thrown flasks of burning oil, etc after spells are used up anyway.