Sacrosanct
Legend
I don't think the familiar helping is too overpowered, because all the enemy has to do is SWAT it. Bye bye familiar 1 HP doesn't last long lol
I would argue that the "can't attack" refers to the attack action. Thus, to me, it could use the help action (distract the target).
If I were DM'ing 5E I would allow it as a distraction, but not as a feint. It would make the familiar more useful to the rest of the party.Interesting thoughts on Find Familiar. Reading over the spell, it seems like it would be crazy powerful in battle, and extremely useful as well.
But to me, the rule as written indicates the familiar cannot attack. "Help" is an action in the "Actions in Combat" section of the PHB.
How exactly does the Help action work in melee combat?
I mean, can picture Helping someone climb a statue (your barb gives them a shove as they scramble up) or Helping someone heal a comrade (Your bard hands the cleric any equipment she needs, etc.).... but how does that translate to Helping a guy swing an axe?
Yes. That might complicate the issue.Are not all of the actions listed in the PHB in the "Actions in Combat" section?
I like the Help action...I just think it needs more restrictions.
Having a 1hp owl repeatedly 'help' against some big bad monster doesn't make much sense.
Having the sorcerer with -1 wisdom 'help' the cleric with his +8 medicine check...
etc.
The 'help' should not be automatic for every creature and every action...