OK, I've done a write up of a Bhut/Lvl8 CLeric. Any comments on it?
Bhut
Medium-Size monstrous humanoid (shapechanger)
Level 8 Cleric
Hit Dice: 7d8+7 + 8d8+8 (81 hp)
Initiative:+4 (+4 Improved Initiative)
Speed: 30 ft.
AC: 16 (+6 natural)
Attacks: By Weapon + 13/8/3 or Bite +13 melee, 2 Claws +8 melee
Damage: Bite 1d6+1, Claws 1d4
Space/Reach: 5 ft. by 5 ft. / 5 ft.
Special Attacks: Numbing bite, Turn Undead
Special Qualities: Inscrutable aura, damage reduction 5/Magic, darkvision 60 ft., undead immunities, vulnerable to blessed weapons
Saves: Fort +11, Ref +7, Will +14
Abilities: Str 12, Dex 11, Con 13, Int 10, Wis 16, Cha 12
Skills: Bluff +5, Hide +7, Listen +7, Move Silently +9, Search +2, Spot +6, Concentration: +11, Spellcraft +8
Feats: Great Fortitude, Improved Initiative, Stealthy, Combat Casting, Alertness, Brew Potion
Climate/Terrain: Any land
Organization: Solitary, Pair, Pack (2d4)
Challenge Rating: 9
Treasure: Standard
Alignment: Neutral evil
Magic:
Deity:
Domains:
Caster Level: 8
Spells: 6/5+1/4+1/4+1/3+1
Combat
Inscrutable Aura (Ex): The aura of a bhut is difficult to divine, as though it is the subject of an undetectable alignment spell.
Numbing Bite (Ex): Any creature taking damage from a bhut?s bite attack must make a Fortitude save (DC 15). Creatures that fail this save are considered Flat-footed until their next action, and Shaken for 1d4 subsequent rounds.
Undead Immunities (Ex): Although not actually undead, bhuts do share some characteristic immunities of that state. They are immune to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects, and they ignore mind-influencing effects. They are, however, subject to all other effects as normal.
Vulnerable to Blessed Weapons (Ex): Any hit scored on a bhut by a blessed or holy weapon forces the bhut to make an immediate Fortitude Save (DC 10 + the damage dealt) or die immediately.
Equipment:
Here is a Write-up of the base creature for 3.5 Rules:
Bhut
Medium-Size monstrous humanoid (shapechanger)
Hit Dice: 7d8+7 (38 hp)
Initiative:+4 (+4 Improved Initiative)
Speed: 30 ft.
AC: 16 (+6 natural)
Attacks: Bite +7 melee, 2 Claws +2 melee
Damage: Bite 1d6+1, Claws 1d4
Face/Reach: 5 ft. by 5 ft. / 5 ft.
Special Attacks: Numbing bite
Special Qualities: Inscrutable aura, damage reduction 5/Magic, darkvision 60 ft., undead immunities, vulnerable to blessed weapons
Saves: [Fort +5, Ref +5, Will +5
Abilities: Str 12, Dex 11, Con 13, Int 12, Wis 11, Cha 12
Skills: Bluff +6, Hide +8, Listen +4, Move Silently +11, Search +4, Spot +3
Feats: Great Fortitude, Improved Initiative, Stealthy
Climate/Terrain: Any land
Organization: Solitary, Pair, Pack (2d4)
Challenge Rating: 5
Treasure: Standard
Alignment: Usually neutral evil
Advancement: 8?10 HD (Medium-size), 11?20 HD (Large)
Bhuts are intelligent, evil beings similar in many ways to lycanthropes and undead. During the daytime, bhuts appear to be normal humans. At night their hair becomes wild and their skin scaly. Their hands turn into claws, and their teeth become fangs. While in this form, they hunt humans and demi-humans for food. They are extremely clever and often use deception and trickery to obtain their meals.
Bhuts prefer to live near human settlements, preying on those living there. Often, they will work together. Normally, they will assume some innocent cover (monks, traveling gypsies, a family on the edge of town, etc.) to prevent suspicion.
Combat
Inscrutable Aura (Ex): The aura of a bhut is difficult to divine, as though it is the subject of an undetectable alignment spell.
Numbing Bite (Ex): Any creature taking damage from a bhut?s bite attack must make a Fortitude save (DC 15). Creatures that fail this save are considered Flat-footed until their next action, and Shaken for 1d4 subsequent rounds.
Undead Immunities (Ex): Although not actually undead, bhuts do share some characteristic immunities of that state. They are immune to poison, sleep, paralysis, stunning, disease, death effects, and necromantic effects, and they ignore mind-influencing effects. They are, however, subject to all other effects as normal.
Vulnerable to Blessed Weapons (Ex): Any hit scored on a bhut by a blessed or holy weapon forces the bhut to make an immediate Fortitude Save (DC 10 + the damage dealt) or die immediately.