Nyaricus
First Post
I have a player coming into my FR game with a Aristocrat 1 (rogue varient)/Enchanter Specialist Wizard 3 (from UA). He has taken the following options from that varient:
Any advice?
His character is an elven aristocrat/diplomat fellow from the Elven Court in FR. He wants to play a sly manipulator, and is usure of what feats he should take, and what PrCs to be looking towards in the future. I don't play arcanists that much, so I really don't know what to point him towards; Skill Focus: Conc is an obvious selection, but I'm sure there are more.SRD said:Cohort
Upon reaching 6th level, an enchanter using this variant gains the service of a loyal cohort of the player's choice (with the game master's approval). The cohort is a 4th-level character when first gained; after that point, follow the normal rules described in the Leadership feat to determine the cohort's level, but treat the enchanter's level as being two lower than normal.
The enchanter doesn't gain any followers from this ability. If the enchanter selects the Leadership feat, he attracts followers as normal, the penalty to the enchanter's effective level is eliminated, and the enchanter automatically qualifies for the "special power" modifier to his Leadership score.
An enchanter using this variant permanently gives up the ability to obtain a familiar.
Social Proficiency (Ex)
Enchanters using this variant are as proficient at manipulating others through mundane means as they are at influencing their minds magically. Add the following skills to the character's list of wizard class skills: Bluff, Diplomacy, Gather Information, Intimidate, and Sense Motive. The enchanter also gains a +2 competence bonus on checks involving one of these skills (player's choice) every five levels (5th, 10th, 15th, and 20th). This bonus can only be applied once to each skill.
An enchanter using this variant does not gain bonus feats for advancing as a wizard.
Any advice?