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<blockquote data-quote="Glomb175" data-source="post: 7165440" data-attributes="member: 6875619"><p>So the general consensus here was "don't do it", mainly for the railroading of characters. But my idea isn't dissimilar to LMoP which is all of our first campaign. There's a town, NPC's, a few side quests, and a main boss. The goal is laid out for the characters and they follow it. Why would it work in published campaigns but not mine? I think it would work for my group because they're not like experienced players, they don't think outside the box, they metagame if anything, they think and say "the dm is implying this is the goal, that's where we should go, let's do it, let's do the suggested tasks as requested to progress through the campaign" </p><p></p><p>Sent from my HTC 10 using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="Glomb175, post: 7165440, member: 6875619"] So the general consensus here was "don't do it", mainly for the railroading of characters. But my idea isn't dissimilar to LMoP which is all of our first campaign. There's a town, NPC's, a few side quests, and a main boss. The goal is laid out for the characters and they follow it. Why would it work in published campaigns but not mine? I think it would work for my group because they're not like experienced players, they don't think outside the box, they metagame if anything, they think and say "the dm is implying this is the goal, that's where we should go, let's do it, let's do the suggested tasks as requested to progress through the campaign" Sent from my HTC 10 using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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