Darth K'Trava
First Post
calypso15 said:Okay, so I think I've settled on Paladin 1/Cleric 5, with the Strength and Sun domain (Mysticism is a prestige domain).
14 Str, 11 Dex, 16 Con, 10 Int, 18 Wis, 16 Cha.
Improved Init, Extend Spell, Craft Magic Arms and Armor, and Close-Quarter fighting.
Longsword, Full-plate, and a shield. Eventually, I'll enchant my armor with Ease
So... does that seems pretty good? I'll probably increase my dex at level 8, then focus on wisdom. And, probably Craft Wondrous Item at 9.
Anything really important I'm missing?
Thanks for all the help guys!
Calypso
I'm not sure if I'd want to fool with any item creation feats unless you're gonna get downtime to be able to make them. There also is a gp and XP cost to making stuff as well.
Never heard of Ease...
Go for straight cleric. Highest stat in wisdom for both # of spells per day and the spell's DC are based off wisdom. Sun Domain works pretty well if you're gonna be facing vampires. That and see if you can aim for a version of the Radiant Servant of Pelor if you're gonna face alot of undead like that. That prestige class is a bane of any undead running around. You could probably rearrange those charisma and strength stats if you're wanting to be a heavy hitter. If you're wanting to use more than a morningstar or mace then you're gonna have to "burn" a feat to learn one martial weapon. But the main thing is whether or not your DM wants your cleric to have to have a deity. That would influence what domains you can actually have, based on that deity.
Which reminds me....... gotta decide on a deity for a cleric I'm starting.......
