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Help: Feat Selection for Epic Build
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<blockquote data-quote="Question" data-source="post: 3003873" data-attributes="member: 40104"><p>Im curious, what is a war hulk and which book is it from?</p><p></p><p>I wouldnt take the DR epic feats. Too little. By that time you easily take DOZENS of damage per hit. DR 9/- is not going to help much, and is most definatley not worth the many epic feats.</p><p></p><p>Even taking the +1 stat feats are better than that.</p><p></p><p>You are a 30th level PC. Take additional magic item space. Depends on what your DM allows but you could squeeze in a 3rd ring (ring of protection, ring of luck AC, ring of sacred AC, and it wouldnt be anywhere as beardy as a ring of protection with 4 or 5 types of AC bonuses on it).</p><p></p><p>Ruinous Rage is good if you want to go further along the improved sunder route. Ignore hardness totally.</p><p></p><p>Terrifying Rage isnt really worth it, in a 30th level epic game most monsters at this point has far more HD, and would be very hard to intimidate.</p><p></p><p>Thundering Rage is a joke of course, what kind of 30th level monsters can possibly fail a DC 25 fort save? Answer : some, but not many.</p><p></p><p>More init is always good. Take superior initiative.</p><p></p><p>Penetrate Damage Reduction might be worth taking a look out. Very useful if you come up against, say cold iron DR and you dont have that particular material on hand(especially with the cost of epic weapons!). Depends on your campaign though.</p></blockquote><p></p>
[QUOTE="Question, post: 3003873, member: 40104"] Im curious, what is a war hulk and which book is it from? I wouldnt take the DR epic feats. Too little. By that time you easily take DOZENS of damage per hit. DR 9/- is not going to help much, and is most definatley not worth the many epic feats. Even taking the +1 stat feats are better than that. You are a 30th level PC. Take additional magic item space. Depends on what your DM allows but you could squeeze in a 3rd ring (ring of protection, ring of luck AC, ring of sacred AC, and it wouldnt be anywhere as beardy as a ring of protection with 4 or 5 types of AC bonuses on it). Ruinous Rage is good if you want to go further along the improved sunder route. Ignore hardness totally. Terrifying Rage isnt really worth it, in a 30th level epic game most monsters at this point has far more HD, and would be very hard to intimidate. Thundering Rage is a joke of course, what kind of 30th level monsters can possibly fail a DC 25 fort save? Answer : some, but not many. More init is always good. Take superior initiative. Penetrate Damage Reduction might be worth taking a look out. Very useful if you come up against, say cold iron DR and you dont have that particular material on hand(especially with the cost of epic weapons!). Depends on your campaign though. [/QUOTE]
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