Emirikol
Adventurer
the monsters, their full descriptions and their pictures are in this link
Anyways, I'm still playing in Hyboria (after all these years) and would like to introduce my players to these monsters from the upcoming game BEFORE the computer game comes out. What I'd like help with is perhaps coming up with a CR estimate. Something like the Yakhmar is definately CR12 or higher, but I'm not sure of the others.
Any help on estimates would be greatly appreciated!
Since this current northern campaign will only go to level 12, I'm going to work somewhere between CR6-12 for each of the listed monsters. There are others on the page such as werewolves and whatnot, but those we already have stats for
Vistrix
Atzel's Approach offers a variety of torments to ensnare unwary travelers, and not all of them—not even most—are human. While the bandit groups under Atzel's banner are a grave threat ...
The Flesh Eater
These behemoths tread through the cold pools of bog water like manifestations of the defiled swamp, all muscle and slime and hatred. ...
The Frostcrawler
No natural beast, a Frostcrawler is somewhere between a serpent and an eel, yet with aspects resembling neither creature. ...
The Grol
Harbingers of a greater evil to come, the Grol are lesser echoes of more powerful demon lord that has languished in magical bindings for centuries. ...
The Dark Beast
The Wild Lands and the frontier villages are bedeviled by the presence of creatures earning the name 'Dark Beasts' from the lips of terrified peasants.
...
The Savage Cannibals
To those who know of these primitives, they are considered beast-men, savage cannibals capable of little in the way of reason and lacking all higher intelligence. ...
Yakhmar
The greatest and most terrible of the ice worms is Yakhmar, gigantic in size and ferocious in its cold hatred for any of the living. ...
The Specter Chieftains
There are reasons why the honored dead are laid to rest on biers of stone, with trophies of past deeds and treasures piled at their feet. ...
Thanks again!
Jay
Anyways, I'm still playing in Hyboria (after all these years) and would like to introduce my players to these monsters from the upcoming game BEFORE the computer game comes out. What I'd like help with is perhaps coming up with a CR estimate. Something like the Yakhmar is definately CR12 or higher, but I'm not sure of the others.
Any help on estimates would be greatly appreciated!
Since this current northern campaign will only go to level 12, I'm going to work somewhere between CR6-12 for each of the listed monsters. There are others on the page such as werewolves and whatnot, but those we already have stats for

Vistrix
Atzel's Approach offers a variety of torments to ensnare unwary travelers, and not all of them—not even most—are human. While the bandit groups under Atzel's banner are a grave threat ...
The Flesh Eater
These behemoths tread through the cold pools of bog water like manifestations of the defiled swamp, all muscle and slime and hatred. ...
The Frostcrawler
No natural beast, a Frostcrawler is somewhere between a serpent and an eel, yet with aspects resembling neither creature. ...
The Grol
Harbingers of a greater evil to come, the Grol are lesser echoes of more powerful demon lord that has languished in magical bindings for centuries. ...
The Dark Beast
The Wild Lands and the frontier villages are bedeviled by the presence of creatures earning the name 'Dark Beasts' from the lips of terrified peasants.
...
The Savage Cannibals
To those who know of these primitives, they are considered beast-men, savage cannibals capable of little in the way of reason and lacking all higher intelligence. ...
Yakhmar
The greatest and most terrible of the ice worms is Yakhmar, gigantic in size and ferocious in its cold hatred for any of the living. ...
The Specter Chieftains
There are reasons why the honored dead are laid to rest on biers of stone, with trophies of past deeds and treasures piled at their feet. ...
Thanks again!
Jay
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