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Help Improving "fetch" quests
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<blockquote data-quote="Quentin3212" data-source="post: 6283349" data-attributes="member: 6775101"><p>I don't know how your players are but I know that mine would rather throw money at a problem than actually gather it themselves. You may want to try and price the items strategically so that they won't be able to afford buying all of them, instead forcing them to choose which items to pursue in person.</p><p></p><p>As for a continental common human language, I think it's really just a conceit we allow ourselves for simplicity in the tabletop genre. In reality languages grow and evolve at a surprising rate, even if the countries had a common ancestor it wouldn't take very long for their native tongues to become completely distinct from each other.</p><p></p><p>Coins really would work on a similar basis, coins are small albeit valuable items, and as such they are pretty easily misplaced. It would only be so long before each country would be forced to begin minting their own currency, even if it was just a copy of what the old nation used to use. For example I believe electrum pieces are an example in forgotten realms of an ancient currency no longer being minted, but I could be wrong.</p></blockquote><p></p>
[QUOTE="Quentin3212, post: 6283349, member: 6775101"] I don't know how your players are but I know that mine would rather throw money at a problem than actually gather it themselves. You may want to try and price the items strategically so that they won't be able to afford buying all of them, instead forcing them to choose which items to pursue in person. As for a continental common human language, I think it's really just a conceit we allow ourselves for simplicity in the tabletop genre. In reality languages grow and evolve at a surprising rate, even if the countries had a common ancestor it wouldn't take very long for their native tongues to become completely distinct from each other. Coins really would work on a similar basis, coins are small albeit valuable items, and as such they are pretty easily misplaced. It would only be so long before each country would be forced to begin minting their own currency, even if it was just a copy of what the old nation used to use. For example I believe electrum pieces are an example in forgotten realms of an ancient currency no longer being minted, but I could be wrong. [/QUOTE]
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