thatdarncat
Overlord of Chat
I'm looking for some help. I'm starting a game of Mage (well, modified Mage) that I'll be setting on an island in the Sea of Japan. I'm looking for some help on actually creating the culture and traditions, based on Japanese culture.
The characters are going to be students, aged 13-15 who attend a Jr High or High School in the main city on the island. I'm asking players to create a fairly detailed character history and personality but no character sheet - their characters have no clue about magic.
I want this game to be more focused on story than rules - I don't want a player saying "my character has Mind 2 and Corrispondance 2" I'd rather they said "I can tell what people are thinking, how best to approach and communicate with them, and I'm really good at finding what I want to find." We'll be playing online: Play by post, Play by e-mail, Play by IRC and Play by IM will all be possible - I am not going to require that people work as a group if they do not want to.
The characters are going to be students, aged 13-15 who attend a Jr High or High School in the main city on the island. I'm asking players to create a fairly detailed character history and personality but no character sheet - their characters have no clue about magic.
I want this game to be more focused on story than rules - I don't want a player saying "my character has Mind 2 and Corrispondance 2" I'd rather they said "I can tell what people are thinking, how best to approach and communicate with them, and I'm really good at finding what I want to find." We'll be playing online: Play by post, Play by e-mail, Play by IRC and Play by IM will all be possible - I am not going to require that people work as a group if they do not want to.
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