Melkor
Explorer
Ok folks, I need to pick your collective brains for some ideas on how to bring this D&D plot to life, and make it work within the rules.
After my gaming group finishes our current 3.5 Iron Kingdoms campaign, we have decided to go back and "replay" our longest-running 1st Edition / 2nd Edition campaign using 3.5. The players are planning on making up the same characters, and the storyline will have some of the same themes to it, but there will also be several changes to the plot to make it worth doing again.
Now here's the part I need some input on:
On of the original characters was a Chaotic Good Elven Fighter/Magic User. During the original story, he found a Dagger that slowly changed his alignment to Chaotic Evil throughout the campaign....Unfortunately, we stopped playing before we really got to explore that subplot.
In thinking on what I want to do with the upcoming campaign, I had some really "neat" ideas that I wanted to tie in with this dagger. I want the character to find the dagger while exploring a tower dedicated to an evil god. The dagger will be at the bottom of a very deep shaft amongst the bones and equipment of the previous owner.
The dagger will actually be a Lich's phylactery for a lich who is entombed in a pyramid out the middle of the desert somewhere. I was thinking of using the possession rules in the Book of Vile Darkness to allow the spirit of the lich to possess the character at times, and lead him (and the rest of the party) to the pyramid where the body of the Lich is actually entombed - where they somehow end up freeing the lich, and reuniting him with his dagger.
I just haven't figured out how the lich would have been entombed in such a way where he would need to be reunited with the Phylactery to "re-animate" so to speak, and why he would want to be "reunited" with his shriveled corpse if he could just possess a new body.
Any thoughts or ideas on the matter ?
After my gaming group finishes our current 3.5 Iron Kingdoms campaign, we have decided to go back and "replay" our longest-running 1st Edition / 2nd Edition campaign using 3.5. The players are planning on making up the same characters, and the storyline will have some of the same themes to it, but there will also be several changes to the plot to make it worth doing again.
Now here's the part I need some input on:
On of the original characters was a Chaotic Good Elven Fighter/Magic User. During the original story, he found a Dagger that slowly changed his alignment to Chaotic Evil throughout the campaign....Unfortunately, we stopped playing before we really got to explore that subplot.
In thinking on what I want to do with the upcoming campaign, I had some really "neat" ideas that I wanted to tie in with this dagger. I want the character to find the dagger while exploring a tower dedicated to an evil god. The dagger will be at the bottom of a very deep shaft amongst the bones and equipment of the previous owner.
The dagger will actually be a Lich's phylactery for a lich who is entombed in a pyramid out the middle of the desert somewhere. I was thinking of using the possession rules in the Book of Vile Darkness to allow the spirit of the lich to possess the character at times, and lead him (and the rest of the party) to the pyramid where the body of the Lich is actually entombed - where they somehow end up freeing the lich, and reuniting him with his dagger.
I just haven't figured out how the lich would have been entombed in such a way where he would need to be reunited with the Phylactery to "re-animate" so to speak, and why he would want to be "reunited" with his shriveled corpse if he could just possess a new body.
Any thoughts or ideas on the matter ?