Urriak Uruk
Gaming is fun, and fun is for everyone
Hi all! So I've recently begun using my miniature collection as a constrain (the idea that having constraints breeds creativity), and recently wrote a pretty fun adventure between a zombie plague against a vengeful church. Building off that success, I turned to the miniatures that I haven't used; because they are from Warhammer. Chiefly, a collection of 30k space marines, which oddly look a lot like sci-fi armored dwarves.
So I was thinking, "Where can I have sci-fi dwarves in a game of D&D?" and realized the weirdest solution is that they came... from the FUTURE! And as I did more research, there is an interesting theory of behind the Mind Flayers, that the reason there is nothing that remains of their destroyed empire, is they actually escaped into the far future, taking their greatest works with them.
The idea was perfect, chiefly because the Mind Flayers enslave dwarves (or duergar), and the source I was planning to use to help run this (Dark Matter) includes some great stats for monsters like "Brain in a Jar" which is incredibly on theme.
So I have the basis of a pretty great storyline set up; that the Mind Flayers not only escaped with their Empire into the far future, but took the time to refortify and militarize. Now, after fully dominating the universe at the end of time, they have returned to the present conquer the Material Plane, in EVERY TIME.
It's reverse Samurai Jack essentially. Aku is back from the future with his evil army.
My first idea was relatively simple, to use Halo: Reach as the basis of the storyline as a crew of heroes attempts to defend their world traditional D&D-fantasy-world from the invading Nautiloid armada that has inexplicately appeared in the sky, complete with legions of enslaved Duergar and Gith, armed with advanced technology from the pages of the Expedition to the Barrier Peaks.
But with that basis, what else should I include? What possibilities have I missed? Sources I should delve into?
Here's some art that helps explain the ideas I'm planning;
So I was thinking, "Where can I have sci-fi dwarves in a game of D&D?" and realized the weirdest solution is that they came... from the FUTURE! And as I did more research, there is an interesting theory of behind the Mind Flayers, that the reason there is nothing that remains of their destroyed empire, is they actually escaped into the far future, taking their greatest works with them.
The idea was perfect, chiefly because the Mind Flayers enslave dwarves (or duergar), and the source I was planning to use to help run this (Dark Matter) includes some great stats for monsters like "Brain in a Jar" which is incredibly on theme.
So I have the basis of a pretty great storyline set up; that the Mind Flayers not only escaped with their Empire into the far future, but took the time to refortify and militarize. Now, after fully dominating the universe at the end of time, they have returned to the present conquer the Material Plane, in EVERY TIME.
It's reverse Samurai Jack essentially. Aku is back from the future with his evil army.
My first idea was relatively simple, to use Halo: Reach as the basis of the storyline as a crew of heroes attempts to defend their world traditional D&D-fantasy-world from the invading Nautiloid armada that has inexplicately appeared in the sky, complete with legions of enslaved Duergar and Gith, armed with advanced technology from the pages of the Expedition to the Barrier Peaks.
But with that basis, what else should I include? What possibilities have I missed? Sources I should delve into?
Here's some art that helps explain the ideas I'm planning;