Eyes of Nine
Everything's Fine
What would be cool is if the Mind Flayers were invading Earth 2020; and the characters get to meet (and save?) the players.
Great idea, you could base some of the pace off the Dungeon campaign that they did for the Gith invasion. I think it was called Insurrection.
there is an interesting theory of behind the Mind Flayers, that the reason there is nothing that remains of their destroyed empire, is they actually escaped into the far future, taking their greatest works with them... So I have the basis of a pretty great storyline set up; that the Mind Flayers not only escaped with their Empire into the far future, but took the time to refortify and militarize. Now, after fully dominating the universe at the end of time, they have returned to the present to conquer the Material Plane, in EVERY TIME.
My first idea was relatively simple, to use Halo: Reach as the basis of the storyline as a crew of heroes attempts to defend their world traditional D&D-fantasy-world from the invading Nautiloid armada that has inexplicately appeared in the sky, complete with legions of enslaved Duergar and Gith, armed with advanced technology from the pages of the Expedition to the Barrier Peaks.
Maybe this is not your jam, but that setup seems like that would create time paradoxes. Wouldn't it butterfly-effect-to-death the mind flayer empire at the end of time if the mind flayers returned to conquer the present (err... past).
Riffing on this idea:
- maybe there is a fanatical mind flayer faction at the end of time that is broadly okay with this, but that has enemies.
- Said faction has a specific reason for arriving at your player's planet that makes it worth-while for them, i.e. buried tech that they weren't able to take with them in the escape, the prophesied mind flayer messiah, a magical land of milk and honey-brains.
- The hostile mind flayer factions at the end of time could also time travel to the present for a sweet sweet terminator ripoff. (which is one way to give your players a faux-Pillar of Autumn to escape faux-Reach upon)
- Though the anti-fanatic mind flayer faction might not want to work with the players for fear of a-sound-of-thundering-to-death their co-factionists back at the end of time. Which could set up a fun terminator-related mystery.
- Also, intra-mind-flayer dissension provides a pretext for the empire at the end of time to not immediately steamroll your player's planet.
- It would depart from the Reach storyline setup, but maybe you could throw in elements of the Covenant civil war as the invasion escalates... or kick things off with a massive nautiloid space battle visible from the ground, and seed some damaged mind flayer ships into the player's hands before the planet gets rolled.
So much awesome.
-------------PCs--x-...-x---x---x---MF Empire------MF Time travel
| | | \- Invasion 1
| | \- Invasion 2
| \- Invasion 3
\- Invasion N-1