Artoomis
First Post
Arkhandus said:...I was going to try typing out refutes to your points, Artoomis, and how you are inadvertently pursuing logical fallacies and ignoring or forgetting some facts...
If you could do it using ONLY logical arguments and not any editorial comments that verge on personal attacks on anyone who disagrees with you, I'd love to hear your arguments. I'll restate mine more fully to make it even easier for you to point out where I am "pursuing logical fallacies and ignoring or forgetting some facts":
1. Humans get
- Extra skill point (4 extra at 1st, then 1 per level)
- Extra feat at 1st level
- Automatic Language of Common (only)
- Favored Class: All
2. Izeroks get
- Extra skill point (4 extra at 1st, then 1 per level)
- Extra feat at first level (Clan Ability)
- Automatic Language: Frost Tongue (plus common?)
- Favored Class: Barbarian, Spirit Shaman.
We'll stop there for a minute. At this point they are slightly underpowered compared to a human. Their extra feat is chosen for them and they have a favored class (two which gives some flexibility, but not as much as a human). They get, in their favor, the Frost Tongue, but that's only good if they also get common and do not have to spend a skill point to speak common. At this point they are a weak LA +0, and that's pretty objective because they are clearly underpowered compared to a human.
Now to look at the sub-races to see the extras they get in addition to the above:
Pure Izeroks
- +2 Cons +2 Wis -2 Intelligence.
- Swim, Rope Use, Sail and Survival are class skills regardless of class.
- +4 Survival in Artic Conditions.
- Resistance to Cold: 5
OKay, so what do we have?
Unblanced stats. Wis and Int pretty well cancel each other out, leaving Con, which is a bonus for every character class.
Bonus Class skills. This is good, but not great. Not worth a great deal, really - this seems mostly a flavor thing.
+4 Survival. Better than the Skill Focus feat (which is +3)
Resistance to Cold: 5 Pretty good bonus, that one.
Now we get into opinion:
I'd say the Bonus Class Skills, +4 Survival and Resistance to Cold make up for the weaknesses compared to human and then some. Add in the unbalanced stats and you have a pretty strong LA +1. Arguably +2, but I don’t think so - I would not value the Bonus Class Skills, +4 Survival and Resistance to Cold that highly
Common Izeroks:
+2 Cons -2 Intelligence.
Swim, Rope Use, Sail and Survival are class skills regardless of class.
+2 Survival in Artic conditions.
Many would say that the stats here are unbalanced, and that's probably true, especially given that the favored classes do not include a WIS-based class. Certainly, when looking at the race as class-independent (as appropriate for LA adjustments) 2 extra Hit Points/level and +1 to Fort saves are pretty much objectively worth worth more than -1 Skill Points.
That plus the Bonus Class Skills and +2 Survival certainly more than balance out the weakness compared to human, making it a rather strong +0 LA, but I don't see enough to put it over the top to +1 LA.
Note that the LA adjusment absolutely, positively does not take a player's potential choice of class into consideration except perhaps in terms of Favored Class. Naturally, some races are better for some classes than others and these would be a bad choice for Wizards, for example.
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