My sorcerer has just reached 13th level and I need some suggestions on what my new spells should be. I am un-inspired by the lvl 6 choices in particular. Please explain you reasoning if you would. Thanks in advance.
Known feats: silent spell, empower spell, heighten spell, improved toughness, energy affinity (acid)
Basically using Core rules only, help decided by suggesting the following number of new known spells:
1 x 4th, 1 x 5th, 1x6th.
My current known spells are as follows:
1st
Grease
True Strike
Mage Armor
Magic Missile
Ray of Enfeeblement
2nd
Glitterdust
Darkvision
False Life
Resist Energy
Scorching Ray
3rd
Fireball
Lightning Bolt
Suggestion
Slow
4th
Solid Fog
Invisibility, Greater
Polymorph
5th
Teleport
Telekinesis
6th
Dispel Magic, Greater
Known feats: silent spell, empower spell, heighten spell, improved toughness, energy affinity (acid)
Basically using Core rules only, help decided by suggesting the following number of new known spells:
1 x 4th, 1 x 5th, 1x6th.
My current known spells are as follows:
1st
Grease
True Strike
Mage Armor
Magic Missile
Ray of Enfeeblement
2nd
Glitterdust
Darkvision
False Life
Resist Energy
Scorching Ray
3rd
Fireball
Lightning Bolt
Suggestion
Slow
4th
Solid Fog
Invisibility, Greater
Polymorph
5th
Teleport
Telekinesis
6th
Dispel Magic, Greater


