Narfellus said:
alsih20, what is your ultimate goal for this little scenario? Do you want your party to find a way to DEFEAT the enemies guarding the lake exit, or to find a way to sneak past them and continue on?
I am not sure I have a goal.
I have placed a few encounters that were almost unpassable in front of the characters and they have ALMSOT always gone around or negotiated. They are pretty good at reading things with little meta-gaming and I do give hints to power when they face somehting tough.
I want the players to react. I want the orcs to know that their lives depend on letting NOTHING by them.
They can go around, over, through, under or into. Matters not to me.
There is a war about to rage in their land and orcs and tribal humans on bison mounts are working to seal off the little country they are from. These lakes mark a boundary. The boundary is largely mental. Like the boundary between russia and Europe. Hmm, that may be a bad example. They are in a noplace between places.
I want the encounter to be insanely tough. I want there to be no way to bash their way through. What I guess my goal is is to have the players get creative and face a tough choice.

I want to show just how serious the enemy is.
Mounted orcs are a cool idea, but are out. Mounts are rare outside one tribe. I really like the True Strike/Ballista combo.
There are plot devices all around...and if they go out of their way they CAN get aorund. They are within a couple of days ride of the one of only two humanoid groups that know the secret to safe nautical travel.
All of this is greatly appreciated.
