kiznit
Explorer
My resources:
Near-future setting, combining Genetech with a touch of PSI. A few experimental fusion reactors have been developed by first-world powers to help quell growing energy concerns and diminishing fossil fuels. Combine this with growing world hunger, class warfare, and increasingly common use of genetic engineering (think Gattaca) to further divide the haves and have-nots. Some genetic engineering has unlocked very basic psionic abilities among a rare few ESPers.
I see something apocalyptic occuring several sessions into the game, fairly early-ish. I imagine a lot of the experimental gene-technology releasing a pretty horrific neuro-virus. I haven't figured out possible ways for the PCs to survive.
My initial idea was that the PCs were genetically enhanced shock troopers and their team associates (i.e. there might be non-military scientists or hackers with the group), and the initial adventure would be an underground raid on a gene-splicing facility suspected of illegal modifications.
Influences for the game are Umbrella Corp/Resident Evil, cheesy Genetic thriller movies like The Sixth Day or The Island, nanotechnology threats like Crichton's Prey, near-apocalyptic psionics like Otomo's Akira and Domu, with a little bit of Metal Gear Solid thrown in.
Flavor is dark, high-tech horror/thriller, switching between extremely basic encounters of primitive violence with high-tech infiltration and environments.
So, any help with the brainstorming? Possible ideas? Places to take this?
- D20 Modern Sourcebook
- D20 Menace Manual
- D20 Future
- D20 Apocalypse
Near-future setting, combining Genetech with a touch of PSI. A few experimental fusion reactors have been developed by first-world powers to help quell growing energy concerns and diminishing fossil fuels. Combine this with growing world hunger, class warfare, and increasingly common use of genetic engineering (think Gattaca) to further divide the haves and have-nots. Some genetic engineering has unlocked very basic psionic abilities among a rare few ESPers.
I see something apocalyptic occuring several sessions into the game, fairly early-ish. I imagine a lot of the experimental gene-technology releasing a pretty horrific neuro-virus. I haven't figured out possible ways for the PCs to survive.
My initial idea was that the PCs were genetically enhanced shock troopers and their team associates (i.e. there might be non-military scientists or hackers with the group), and the initial adventure would be an underground raid on a gene-splicing facility suspected of illegal modifications.
Influences for the game are Umbrella Corp/Resident Evil, cheesy Genetic thriller movies like The Sixth Day or The Island, nanotechnology threats like Crichton's Prey, near-apocalyptic psionics like Otomo's Akira and Domu, with a little bit of Metal Gear Solid thrown in.
Flavor is dark, high-tech horror/thriller, switching between extremely basic encounters of primitive violence with high-tech infiltration and environments.
So, any help with the brainstorming? Possible ideas? Places to take this?
Last edited: